Lemmings Forums

NeoLemmix => Bugs & Suggestions => Closed => Topic started by: namida on November 10, 2019, 02:33:20 AM

Title: [SUG][PLAYER] Flipping of direction force fields should affect physics
Post by: namida on November 10, 2019, 02:33:20 AM
Currently, if you have one-way arrows, if you flip these, it also changes their physics direction.

The same should happen for the force-left / force-right fields - horizontal flipping should change their direction. (Rotation should be forbidden. Vertical flipping should remain as-is; ie: a purely cosmetic thing with no impact on physics, but it is allowed.)
Title: Re: [SUG][PLAYER] Flipping of direction force fields should affect physics
Post by: Strato Incendus on November 10, 2019, 10:07:11 AM
Good idea in principle - however, for one-way arrows, doesn't rotation also flip the function? Meaning, when i rotat one-way left arrows into an upright position, they will also act like one-way up arrows.

I'm pretty sure I've used up- or downward force fields on some level, I think this was to allow Swimmers to be able to swim down somewhere but prevent them from swimming up again.
Title: Re: [SUG][PLAYER] Flipping of direction force fields should affect physics
Post by: namida on November 10, 2019, 05:29:21 PM
Quote
I'm pretty sure I've used up- or downward force fields on some level, I think this was to allow Swimmers to be able to swim down somewhere but prevent them from swimming up again.

You definitely have not, as these do not exist (nor have they existed in the past). They're only left or right.

One-way arrows do indeed behave as you've stated - and for that reason, it's entirely possible to create just a single one-way arrow object for a style (and just rotate / flip / invert it for other directions). Force fields, on the other hand, currently this is not possible - you have to create both directions.
Title: Re: [SUG][PLAYER] Flipping of direction force fields should affect physics
Post by: Strato Incendus on November 10, 2019, 05:40:23 PM
I'm sorry, I should have specified - I used rotated force fields, not actual up- and down force fields. ;) But these indeed seemed to behave differently than I remembered:

I've just tried it again with some climbers, and sure, a rotated force-field left will cause a climber to fall down - if he's facing to the right. So it's actually that he turns away from the wall he was holding on to, rather than "bumping his head" on the force field.
Title: Re: [SUG][PLAYER] Flipping of direction force fields should affect physics
Post by: namida on April 13, 2020, 10:19:15 AM
Commit bca2403 implements both of these (ie: horizontal-flipping a force field changes the direction it forces lemmings to go; and force fields cannot be rotated).