Lemmings Forums

Lix => Lix Levels => Topic started by: Forestidia86 on October 16, 2017, 11:53:30 PM

Title: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on October 16, 2017, 11:53:30 PM
I solved all Cunning levels of the lemforum pack (as of v. 0.9.1) and attached the replays. 35 were done in 0.9.1 the other 5 in 0.6.36. I checked the older replays with 0.9.1 and they should work there. For "Lix Cannon" I happen to have two (quite similiar) solutions.
I played it mainly on my old laptop, so bigger levels were a bit laggy, which had its advantageous sides but also made certain sections more tedious. But that's my fault for using outdated technology there.
It was sometimes quite rough for me. On some occasions it had to do with finding the approach, on other it was the precision required and on some there was much to deal with at once. Some levels really seemed to require advanced knowledge of the game. But in total it was an interesting task to perform for me. Thanks for making these levels.

Some remarks on some of the levels:

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on October 20, 2017, 02:12:08 AM
I have played through Lovely difficulty (v. 0.9.1) and have only very few remarks:

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on October 20, 2017, 12:56:26 PM
Thanks for the replays and feedback! A couple of responses:

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: geoo on November 12, 2017, 08:58:08 PM
I'm a bit late to the party, but a few comments as well.
Btw, if you have solutions to the other ratings, or even the complete set for Lovely, feel free to upload so we can check for backroutes.
I remember seeing someone on stream (Flopsy or Arty?) solving Land of Rainbows and Unicorns with somewhat precise basher timing which is completely unnecessary but somehow easier to see and most people go for it. It's a bit sad, but hard to fix without sacrificing the aesthetics of the level. So for example I'm curious which solution you found there.

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on November 13, 2017, 04:16:04 AM
Since there seems to be interest in it I have attached the whole set of Lovely (0.9.1) and Quirky (0.9.1 + 0.6.x) replays.
Some levels have more than one replay. The 0.6.x ones attached should work in 0.9.x. Quirky still contains "The Runaround" there.

Some remarks to the Quirky levels:

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on November 13, 2017, 04:32:13 AM
Snowball Battle is intended, well done.

Another Lix in the Wall is not intended but very ingenious! Since it's in Quirky I don't mind it having multiple solutions.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on November 24, 2017, 09:16:59 AM
Thanks for the feedback.

In course of the mobius levels I looked at some of the lemforum equivalents and I think I backrouted them:

Vicious 2: Conundrum (click to show/hide)

Hopeless 33: Eye of the Needle (click to show/hide)

Both solutions attached.

Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on November 24, 2017, 02:24:55 PM
Haven't looked at the Conundrum replay, but the description matches the intended solution. Most of us found it very difficult to spot this solution when the level was first released.

Eye of the Needle, I've uploaded a fix in the main "Levels for 0.9.x" topic.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on November 24, 2017, 03:11:42 PM
Haven't looked at the Conundrum replay, but the description matches the intended solution. Most of us found it very difficult to spot this solution when the level was first released.

Spoiler (click to show/hide)

But maybe that's the quirk of the level.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on November 27, 2017, 04:29:53 AM
I have solved the version of Nov 24, 2017 of "Eye of the Needle".

I'm not sure if it's intended but if it is then:

Spoiler (click to show/hide)

Edit: Was backroute; level got fixed against this in the meantime.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on November 30, 2017, 04:57:36 PM
Sorry, but I have a solution to the v0.9.4 "Eye of the Needle". I think I will leave it at that no matter if it's backroute or not (since the beginning part is starting to drive me crazy). (There are indications that this is not fully intended but I have the impression I'm somehow closer to the intended solution than my other attempts. I'm at least more content with this one.)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on December 01, 2017, 04:37:30 AM
Yes, that's along the same lines as the intended solution, though unnecessarily messy in parts. I'd call it a variation and don't think it needs to be prevented.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on December 05, 2017, 01:50:01 AM
Forestidia: Was there any one of the Cunning levels that you felt a bit easier than the rest, possibly deserving of being moved down? I am considering swapping some levels around.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on December 05, 2017, 02:07:30 AM
First to my mind comes 6 - Tapestry. It was an amazing level but felt for me a bit easy for the rank.

When looking through the Cunning rank, the easier levels for me (apart from Tapestry) were I think:
8 - Leap of Faith
12 - Cry for Me
maybe 31 - Tick Toxic
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: mobius on December 05, 2017, 02:13:13 AM
Connundrum:

Spoiler (click to show/hide)

I can take a look at these other backroutes and attempt fixes if you'd like. I seem to be getting better at that lately :lem-shocked:

Spoiler (click to show/hide)

IMO: levels don't need to follow a super-strict difficult curve and I find nothing wrong with a breather or hard one once in a while.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on December 05, 2017, 05:33:27 AM
Since I don't know when I get around doing further levels of the harder ranks and I've gathered some level solutions I've attached some replays (should work with 0.9.4).

4 Daunting levels:

1 - Rhapsody--
4 - Over My Head
12 - Alternative Route Required
21 - Slipping Again

1 Vicious level:

14 - Five for Fighting

1 Hopeless level:

14 - Parking Garage

Remarks on the Daunting levels (click to show/hide)

Remarks on Five for Fighting (click to show/hide)

Remarks on Parking Garage (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: mobius on December 05, 2017, 11:43:31 PM
Your solutions to mine were intended. Extra skills there are a red herring.

Five for Fighting is not actually the same as "Whispering Wind". The terrain is similar but the solutions are supposed to be different. Five for Fighting is supposed to have a time limit which removes a bunch of solutions, but maybe that's no longer necessary.

Over my Head has a few similar solutions.

Interesting that still people are finding "Rhapsody" more difficult than it's position. This has come up a lot it seems, while I've always found this level pretty easy (but still a great one)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on December 06, 2017, 02:26:06 AM
Thanks for the feedback.

Interesting that still people are finding "Rhapsody" more difficult than it's position. This has come up a lot it seems, while I've always found this level pretty easy (but still a great one)

I'm not sure if I think Rhapsody is too tough since Daunting levels are supposed to be already tough I think. The level just hit my weakness of having to think in advance and deal with many possible combinations. I probably think more in a bruteforce (and problem by problem) manner, so that many possible combinations are generally harder for me.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on January 08, 2018, 04:44:42 AM
I've solved 10 further Daunting levels and attached replays.

Some remarks (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on January 08, 2018, 05:25:00 AM
Excellent replays -- those are all intended or at least acceptable. "A Towering Proposition" is slightly overcomplicated; the intended solution is very similar but you don't actually need that tricky step of timing the first two miners.

The intended solution to "I'm Gonna Make You Mine" is indeed to make a bridge wall with right-to-left builders, but I had a very different way of achieving this, using the platformers. Any solution that works is fine on this one.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on January 10, 2018, 03:09:50 AM
Thanks for the feedback.

I've solved 8 further Lemforum levels and mainly post to ask if my solution to "Jack in the Box" is intended. This one looks quite peculiar.

Remarks to the 2 Vicious levels (click to show/hide)
Remarks to "The Mon0lith" (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Simon on January 10, 2018, 03:45:02 AM
Re: Jack in the Box (click to show/hide)

-- Simon
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on January 10, 2018, 03:56:52 AM
Thanks, Simon, for your answer.

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on January 20, 2018, 10:31:25 PM
Attached another bunch of Daunting solutions.

Some remarks (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on January 21, 2018, 09:38:30 PM
I've solved 11 further Vicious levels and attached replays.

Some remarks (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on January 21, 2018, 10:19:19 PM
Great work as usual! :lix-grin:

"Derailed Level" is indeed intended. "This Lix Is Your Lix" is not, I'll need to fix that.

"100% Built" is not quite intended (it's based on a challenge for "Tribute to M.C. Escher" and you took advantage of the terrain step that isn't there in the original) but I'll allow it.

"Betcha can't save" is not the original intended solution -- according to Insane Steve's notes on the LemEdit original, you were meant to use three lemmings, sacrificing two to allow the third to exit. But we've known for a long time that this wasn't enforced on the original, there are solutions using only two lemmings, and it is indeed possible to save more than one :)

That's the intended right-side solution to "Buridan's Lix", but you haven't really finished the level until you've found both :lix-cool:

"Halfway Down" is a level where anything that works is acceptable. The originally intended solution doesn't work in D Lix anyway. None of the solutions I've seen before use that cuber trick, that's a neat one.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on January 21, 2018, 10:46:43 PM
Thanks for the feedback.

That's the intended right-side solution to "Buridan's Lix", but you haven't really finished the level until you've found both :lix-cool:

I have now found a solution for the left exit. This one seemed more complicated and timing intensive.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on January 22, 2018, 12:26:48 AM
:lix-grin: Very impressive, I thought there was only one way to do that but you found a different solution!
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on January 29, 2018, 03:22:23 PM
I've solved 9 further Daunting levels.
Furthermore I have a different left-exit solution for "Buridan's Lix" and a slightly different solution for "100% built by Lixes".

Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on February 10, 2018, 02:37:44 AM
"Gomen ne sunao ja nakute" is a backroute; I'll need to fix that.

Segmentation Fault: original level is 62/82. The possibility to ignore one hatch is an accident from reducing lix to 20/40 after VSI was removed. My best solution (attached) loses 18, with 10 in hatch after the route is complete. Obviously reducing numbers still further is not an option, so perhaps require 21 or 22/40? If others feel that requiring lose-18 is unnecessarily fiddly, could just go up to 30/50 or whatever.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on February 10, 2018, 06:26:17 AM
Thanks for the feedback.
Solved another 5 Vicious levels.
Some remarks (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on February 14, 2018, 04:35:12 PM
I've solved two further Vicious levels ("Chasm", "Dream the Impossible Dream") and the Hopeless level "Don't Catch Me if You Can". Replays attached.

"Don't Catch Me if You Can" (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on February 20, 2018, 02:19:17 PM
I just attached another solution to "Don't Catch Me if You Can":

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on February 25, 2018, 08:40:36 AM
Solved three further Vicious levels.

Some remarks (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on March 05, 2018, 05:26:50 PM
Have solved two further Hopeless levels. I'm not sure if I backrouted them or not.

Concerning Crown Jewel Heist (click to show/hide)
Concerning Bipolar Maniac (click to show/hide)

Edit: Found a much less fiddly solution to Crown Jewel Heist. I just did it too overcomplicated.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Simon on March 05, 2018, 05:45:12 PM
Bipolar Maniac is a backroute. I have no good idea how to fix yet.

Re: Crown Jewel Heist (click to show/hide)

-- Simon
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on March 05, 2018, 06:46:11 PM
But I don't see how to prevent your precise timing solution either. [Concerning Crown Jewel Heist]

If my new solution is acceptable (attached in my original post to the level), then I have an idea:

Re: Crown Jewel Heist (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Simon on March 08, 2018, 11:50:52 PM
Re: Crown Jewel Heist (click to show/hide)

Proxima or geoo should decide this.

-- Simon
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on March 10, 2018, 10:15:32 PM
I've solved two further Hopeless levels:

Concerning "Close to the Edge" (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on March 11, 2018, 03:22:25 PM
I've another solution to "This Lix is Your Lix".

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on March 11, 2018, 04:10:20 PM
Have another solution to "Bipolar Maniac" and a solution "Stuff in the Way".

"Bipolar Maniac" feels more intended now.
Concerning "Stuff in the Way" (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: geoo on March 13, 2018, 06:11:38 PM
Went through pretty much all the replays in this thread, some comments:

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on March 13, 2018, 11:50:35 PM
Alternative methods required: Is open-ended and meant to have many solutions.
Do we know that for certain?

Quote
Bipolar Maniac: This backroute is again a result of cutting down the number of lix without giving backroutes too much thought. There's no harm in giving e.g. 20 here.
Not true; the lix count was reduced specifically in order to cut out another backroute. With the spawn interval at its current value of 20, this backroute is possible if the lix count is 15 or above.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: geoo on March 14, 2018, 07:25:51 AM
Quote
Do we know that for certain?
Pretty much. Alternative methods recommended came first, then people figured out there are one-of-each solutions and Steve felt that'd make a great new level.

Quote
Not true; the lix count was reduced specifically in order to cut out another backroute. With the spawn interval at its current value of 20, this backroute is possible if the lix count is 15 or above.
Interesting, I don't know that backroute. Forestidia's backroute seems to rely on having at most a certain number of lix. So would something like 13 or so work?
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on March 14, 2018, 01:15:00 PM
Thanks for the feedback.
I've solved "Thomas the Climber" and "Feel the Pressure".

Concerning "Feel the Pressure" (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Simon on March 14, 2018, 07:41:18 PM
Attached: Even simpler solution to Feel the Pressure. It took me 12 minutes to find this, including a rant halfway-through about the wrong shading of the steel pieces' left edges. :lix-evil: Maybe 8 minutes raw.

I suspect Pressure is easier than Stickup, which is possibly still underranked even in late Daunting. Both Forestidia's and my solution to Pressure look plausible to find, hers probably even more than mine.

-- Simon
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on March 27, 2018, 02:30:25 PM
Attached my solution to "Waltz in C Sharp Miner". There is one move that could be seen backroutish but could be very well intended as well. It was an interesting on a small skillset focussed level.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on March 28, 2018, 02:19:22 PM
Attached a solution to "Waltz in C Sharp Miner" version from 28th of March 2018 (https://www.lemmingsforums.net/index.php?topic=3765.msg70283#msg70283).
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on March 28, 2018, 02:33:52 PM
Exactly the intended route, very nice :thumbsup:
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: mobius on April 02, 2018, 12:45:39 AM
Quote
Do we know that for certain?
Pretty much. Alternative methods recommended came first, then people figured out there are one-of-each solutions and Steve felt that'd make a great new level.

Quote
Not true; the lix count was reduced specifically in order to cut out another backroute. With the spawn interval at its current value of 20, this backroute is possible if the lix count is 15 or above.
Interesting, I don't know that backroute. Forestidia's backroute seems to rely on having at most a certain number of lix. So would something like 13 or so work?

Increasing the size of the entire level (the main thing being increasing the length of the basher's part) while also increasing the lix count to ~20 or whatever is needed) should fix this I think.

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 14, 2018, 01:07:09 PM
Attached my solution to Down Among the Dead Lix. Was interesting to get everything together and I needed a couple attempts for it.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 14, 2018, 02:46:04 PM
Attached a solution to Down Among the Dead Lix as of version from 14th April 2018 1:24 pm UTC (https://www.lemmingsforums.net/index.php?topic=3765.msg70474#msg70474).
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 15, 2018, 05:59:14 PM
Attached three solutions to Down Among the Dead Lix as of version from 14th April 2018 4:11 pm UTC (https://www.lemmingsforums.net/index.php?topic=3765.msg70478#msg70478) and a solution to Think Inside the Box.

To Think Inside the Box (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 19, 2018, 06:08:21 PM
A solution to Survival of the Craftiest. Not sure if it's a backroute.

Edit: Attached another solution.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on April 19, 2018, 10:04:12 PM
SotC is a resource management level where any solution is acceptable, so no worries there. Nice replays! :thumbsup:
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 20, 2018, 01:49:23 PM
Thanks for the feedback.

I've solved All Aboard the Pain Train.
Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 21, 2018, 08:24:05 AM
I've solved Tinker Tailor Soldier Lix.

Spoiler (click to show/hide)

Edit: Have solved Heed the Traffic Lights as well. The level was astonishingly well doable. Was an interesting puzzle.
Edit2: Have solved as well Circular Ruins:
Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 22, 2018, 07:58:33 AM
I've solved Ascending and Descending.
Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Proxima on April 22, 2018, 01:04:37 PM
Ascending: Another anything-goes level with a few known solutions. Your is actually the closest to mine so far :thumbsup:

Circular Ruins: It's an unfortunate effect of the miner and digger behaviour that you can pull off this trick, leaving the single pixel that interrupts the climber. Solutions shouldn't depend on single pixels like that. The intended trick for this part of the level is different and much cleaner. The rest of the solution is as intended, including the use of the batter.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 23, 2018, 03:02:20 PM
Thanks for the feedback.

I've solved "Merde, Merde, Merde!".
Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 27, 2018, 03:23:06 PM
I'v solved "Bashing&Building", "The Hotel in Hell" and "Won't Get Fooled Again".

To "Bashing&Building" (click to show/hide)
To "The Hotel in Hell" (click to show/hide)
To "Won't Get Fooled Again" (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 28, 2018, 07:53:33 PM
I've solved "We're in This One Together".
Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Simon on April 28, 2018, 08:04:26 PM
We're in This One Together: Backroute-ish but it gets some main ideas.

geoo/Steve: Is Forestidia's solution possible in the original Lemmix map? No, it isn't possible in the original Cheapo map. Fix with steel (http://www.lixgame.com/etc/wereinthisonetog.txt), earmarked for next release because the Cheapo WeTogether had steel here.

-- Simon
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 28, 2018, 09:30:30 PM
Attached a solution to "We're in This One Together" in the version of this post (https://www.lemmingsforums.net/index.php?topic=3474.msg70709#msg70709).
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Simon on April 28, 2018, 09:56:22 PM
Very close to intended. Still misses the hallmark feature of the solution, but I don't see how to force it any further without making harder the intended solution.

-- Simon
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 29, 2018, 12:10:17 PM
I've solved "The Lix Lies Down on Broadway". Not sure if it's intended since skills left and saved all in a lose-1 level.
Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Simon on April 29, 2018, 12:27:22 PM
LiesBroadway: Your solution is a backroute, but it's a beautiful backroute, worthy of making a standalone level from this.

I have no idea how to prevent this. The technique to bypass the final blocker is new to me and looks surprisingly universal.

-- Simon
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on April 29, 2018, 02:12:52 PM
I have solved "From the Other Side".
Spoiler (click to show/hide)

Edit: Attached another but similiar solution that requires less precision.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on May 04, 2018, 07:40:19 PM
I've solved No More Heroes.

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on May 07, 2018, 08:23:08 PM
I've solved Behind Bars.

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on May 10, 2018, 05:29:27 PM
I've solved "You Only Get One Bash at It!"

Spoiler (click to show/hide)
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Simon on May 10, 2018, 06:38:19 PM
<SimonN> Forestidia: wow, no, backroute. Amazing that it works though.
<Forestidia> I guessed so. Thanks for checking.
<Forestidia> It's extremely precise to make it work.
<SimonN> Yeah. It looks slick but it must be super nasty
<Forestidia> Absolutely.


-- Simon
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: Forestidia86 on May 12, 2018, 02:22:13 PM
I've solved Devil's Right Hand.

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on June 17, 2018, 12:40:49 PM
Forestidia and I solved Rhapsody in Blue.

14:50 <Proxima> nice job :D
14:51 <Forestidia> thanks
14:53 <Proxima> It's exactly as intended.


-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on June 21, 2018, 06:24:20 PM
I've solved "One Step Off".

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on June 23, 2018, 09:35:48 AM
Forestidia and I solved Yuki Muon. 90 % of the theory is by Forestidia.

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on June 23, 2018, 03:53:00 PM
Forestidia and I solved Yuki Muon again, this time the theory was shared 50:50.

Proxima's reaction (click to show/hide)

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on June 25, 2018, 05:40:41 PM
I've solved Labyrinth of Despair.

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on June 26, 2018, 04:38:26 PM
Also solved Labyrinth of Despair.

This level was spoilt for me in discussions 2-3 years ago, but I forgot some of the spoilers that this was challenging again.

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Proxima on June 26, 2018, 05:11:54 PM
Both very interesting solutions. Simon's is closer to mine, but still has some novel features. Any solution is acceptable on this level.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on June 30, 2018, 09:37:52 PM
Forestidia and I solved Brute Fours.

Spoiler (click to show/hide)

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on July 19, 2018, 07:51:42 PM
Both Forestidia and I seem to have backrouted Toccata. In particular, Forestidia's solution runs for over 32,000 phyus (more than 30 minutes ingame time).

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Proxima on July 21, 2018, 03:37:46 PM
Hotfix for both solutions.
Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on July 21, 2018, 04:26:02 PM
My backroute adapted to work with the hotfix.

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on July 22, 2018, 12:58:43 PM
Simon and I have solved "A matter of perspective" (intendedly according to the lemforum replays)

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on July 22, 2018, 05:23:26 PM
I've solved Division of Labor.

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Proxima on July 22, 2018, 06:05:27 PM
Yes, that's the intended solution.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on July 24, 2018, 06:31:33 PM
Another solution to Striking News At Ten. Contains ideas of Simon and me. Is again very precise.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: geoo on July 25, 2018, 02:40:08 PM
That's almost entirely intended, all the main ideas are in there.
I made a couple of changes, fixing your old backroute, and also enforcing the last bit of my solution. I also made a few tiny tweaks that should make execution a little bit easier (but not much). It might still take a couple of tries to get the timing right, but the title might help with that.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on July 25, 2018, 03:26:10 PM
Solution to Striking News with geoo's fatter central cactus.

The extra buzzsaw makes the level easier. Among the 3 last maps (Striking News, Mile High Club, Only One Bash) I got Mile High Club spoiled and solved the others in cooperation. I got 2 important ideas on Striking News from Forestidia. Therefore, no suggestion on ranking, I'll happily keep it the final map.

Still extremely precise, I advise to
Spoiler (click to show/hide)

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: geoo on July 26, 2018, 01:49:12 PM
I fully agree with your suggestion.

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on August 01, 2018, 07:28:34 PM
Two solutions to Gomen Ne.

I plan to change Striking News according to agreement for the next release.

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on August 01, 2018, 07:57:44 PM
I solved "Recycling Plant".

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Proxima on August 02, 2018, 01:26:04 AM
The above solutions to Gomen ne sunao ja nakute are intended. I also have a backroute by Forestidia in my replay collection that I haven't gotten round to fixing yet :lix-blush:
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on August 19, 2018, 10:25:30 AM
Forestidia and I solved The Continuum Hypothesis.

Spoiler (click to show/hide)

Proxima judged this a backroute.

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on August 24, 2018, 08:53:45 PM
Forestidia and I solved From the Other Side (in its version from 2018-04-29), working from loose ideas by Forestidia.

Spoiler (click to show/hide)

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on August 24, 2018, 09:34:43 PM
I have solved: Oh No, Not Again.

Spoiler (click to show/hide)

Edit Simon: I attached my solution too, this arose after massive counselling by Forestidia and is probably similar to hers.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on August 29, 2018, 05:29:54 PM
I've solved "Panic Attack".

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on October 01, 2018, 07:37:32 PM
Another solution to "The Last Laugh".

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on October 02, 2018, 06:03:48 PM
Have solved "Path of Wickedness".

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on July 25, 2019, 09:12:00 PM
Have solved Trading and Cooperating.
Simon gave me one decisive idea.

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: geoo on July 25, 2019, 10:43:16 PM
That's exactly as intended, great job! Thanks for the comment!

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on August 19, 2019, 08:30:57 PM
Have solved Metal City Mayhem.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on September 01, 2019, 07:58:09 AM
Have solved Systematic Separation. Suspect it's a backroute.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on December 02, 2019, 09:18:37 PM
Have solved Las Ranas Hermanas.

Spoiler (click to show/hide)

Only two Hopeless levels of the lemforum pack left: Brickout and Love is Over. Both have plenty of different skills, which makes finding a solution harder.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: ccexplore on December 02, 2019, 10:41:16 PM
Good job! :thumbsup:

I also didn't realize you solved one of my other levels (Won't Get Fooled Again) a few months back (https://www.lemmingsforums.net/index.php?topic=3474.msg70693#msg70693).  Both solutions you attached for that level are accepted.  Quick comments:

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on December 03, 2019, 10:54:23 PM
Thanks for the feedback. Have solved Brickout as well.

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: ccexplore on December 04, 2019, 12:25:18 AM
Sadly that's a backroute, it's a little too straightforward to accept as an alternate solution for a level in Hopeless.

Attached is an attempt at fixing the level.  So the backroute saga continues... :XD:

Regarding one of your comments:

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on December 04, 2019, 07:24:32 AM
To your comment to my comment:

Spoiler (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Simon on December 04, 2019, 07:33:46 AM
I'll happily merge a Brickout fix into 0.9.30 whenever that releases, it will release in 2019. I'll pick the newest mutually-agreed-on Brickout from this thread.

-- Simon
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: ccexplore on December 16, 2019, 10:57:13 PM
Based on not seeing another solution reported quickly for nearly 2 weeks now, looks like the backroute fix has done its job perhaps (fingers crossed...)?  Anyway, you still have around 15 more days before 2019 is done.  Until another backroute is found before year's end, feel free to take the version attached several posts above as the fix to merge.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on September 13, 2020, 08:55:52 PM
I think I backrouted Love is Over, at least I don't use all of the skills.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: geoo on September 14, 2020, 07:14:07 PM
This is pretty much intended. There are minor variations on how you can set everything up.

I just (re?)-watched your solution to Las Ranas, and this is a bit of a backroute. The miner cancelling trick you use there is pretty powerful. I attached a version of the level with a tiny terrain change that should fix this backroute.
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on September 14, 2020, 07:44:31 PM
Thanks for checking.

Love is Over (click to show/hide)
Las Ranas (click to show/hide)
Title: Re: Lix LemForum, feedback by Forestidia86
Post by: Forestidia86 on September 14, 2020, 08:17:22 PM
Have another solution for Brickout as well, but it is so tight that it could be a backroute.
Title: Re: Some impressions/replays concerning the lemforum levels
Post by: mobius on December 08, 2022, 12:49:59 AM
I've solved "The Lix Lies Down on Broadway". Not sure if it's intended since skills left and saved all in a lose-1 level.
Spoiler (click to show/hide)

impressive! I'd say this is harder than the intended solution. I don't plan to change anything.