Lemmings Forums

Lix => Lix Main => Topic started by: Simon on September 28, 2017, 03:21:57 PM

Title: Lix 0.9.36 released
Post by: Simon on September 28, 2017, 03:21:57 PM
Get the newest 0.9.x:

(http://lixgame.com/img/download-icon.png) (https://github.com/SimonN/LixD/releases) Download Lix (https://github.com/SimonN/LixD/releases) -- for Windows, pick 64-bit version
:lix-evil: Source code (https://github.com/SimonN/LixD)
:8(): Changelog (https://raw.githubusercontent.com/SimonN/LixD/master/doc/history.txt)
:8:()[: Issue tracker (https://github.com/SimonN/LixD/issues)

Lix 0.9.0 released:

This bumps the middle version number, which means physics change. If you'd like to play tonight, you need this one, or the server won't let you in. :lix-grin: But I've fixed a couple annoyances in multiplayer, I hope it's worth it. All singleplayer levels are still solvable.

(http://www.lixgame.com/etc/tentacle-3-for-lf-post.png) (https://github.com/SimonN/LixD/blob/master/images/raymanni/toys/chalk_box.png?raw=true) (https://github.com/SimonN/LixD/blob/master/images/raymanni/lab/block_10.png?raw=true)
-- Simon
Title: Re: Lix 0.9.0 released
Post by: Proxima on September 28, 2017, 08:29:19 PM
A few pieces of miscellaneous feedback....

* If, as an observer in multiplayer, you are on the level selection menu when a round starts, you are stuck there and cannot exit, even when the round finishes. I had to close and re-open the game to continue participating.
* Tab (should change which player's skillset you can see) doesn't do anything.
* Rubix's Going Up? 7p and 8p both appear in both the 7p and 8p folders.

This is old feedback, but now that we're getting 6/7/8 people more regularly, it really needs addressing: while you're in the level select menu, you should receive notification when someone else has selected a level.
Title: Re: Lix 0.9.0 released
Post by: Simon on September 30, 2017, 04:11:59 PM
Rubix's maps remove duplicates: Done, already on github. Will be in next release.

Tab should choose spectated team but does nothing: Missing feature. I had the button remappable because I populated the options menu in one go. Feature is not high-priority, I'll probably remove the widget in the options menu until feature is done.

Observer in level selection gets stuck: Interesting, I never thought observers would dig for maps, but it's of course possible. Excellent catch.

Notify in map browser when other player selects map: Agree that this is important. I want at least a sound effect for now. A long-term solution must be even clearer than a mere sound.

-- Simon
Title: Re: Lix 0.9.1 released
Post by: Simon on October 05, 2017, 08:04:12 PM
Lix 0.9.1 released.
-- Simon
Title: Re: Lix 0.9.2 released
Post by: Simon on October 22, 2017, 04:11:23 AM
Lix 0.9.2 released.
-- Simon
Title: Re: Lix 0.9.3 released
Post by: Simon on November 18, 2017, 04:43:34 AM
Lix 0.9.3 released.
ClamLix isn't finished yet, and the splat ruler should not be always-on. Postponing these two features for future Lix releases, but we're working on them.

-- Simon
Title: Re: Lix 0.9.3 released
Post by: Forestidia86 on November 18, 2017, 04:11:14 PM
Fix #216: The manual savestate function will now always overwrite the savestate replay with the current replay.

Isn't it fix #261 or am I wrong?
Title: Re: Lix 0.9.3 released
Post by: Simon on November 18, 2017, 04:22:25 PM
Yep, it's #261. Fixed in the bugtracker, thanks!

-- Simon
Title: Re: Lix 0.9.4 released
Post by: Simon on November 30, 2017, 03:13:26 AM
Lix 0.9.4 released.
-- Simon
Title: Re: Lix 0.9.5 released
Post by: Simon on December 13, 2017, 03:52:34 PM
Lix 0.9.5 released.

Optionally, extract the music collection (http://www.lixgame.com/dow/lix-music.zip) into Lix's root directory.
-- Simon
Title: Re: Lix 0.9.5 released
Post by: Forestidia86 on December 15, 2017, 09:50:32 AM
Restarting a level disables fast-forward or turbo-fast-forward.

I just noticed that it doesn't seem to disable if you lose and chose the menu option for level restart. Is that intended?
Title: Re: Lix 0.9.5 released
Post by: Simon on December 15, 2017, 11:25:50 AM
Restarting a level disables fast-forward or turbo-fast-forward.
doesn't seem to disable if you lose and chose the menu option for level restart

Bug, coming from bad duplication of code.

Fixed for next version.

-- Simon
Title: Re: Lix 0.9.6 released
Post by: Simon on December 26, 2017, 07:20:39 PM
Lix 0.9.6 released.

:lix-cool: Download for Windows (http://www.lixgame.com/dow/lix-d-port.zip)
:lix: Download for Linux 64-bit (http://www.lixgame.com/dow/lix-d-port.7z)
:lix-evil: Source code (https://github.com/SimonN/LixD)
:8(): Changelog (https://raw.githubusercontent.com/SimonN/LixD/master/doc/history.txt)
:8:()[: Issue tracker (https://github.com/SimonN/LixD/issues)

To update, extract over old installation. Alternatively, extract to new directory, then copy the directory data/user/ and the file data/config.txt from old installation into new.
-- Simon
Title: Re: Lix 0.9.6 released
Post by: Forestidia86 on December 28, 2017, 04:41:48 PM
Why have you decided to put the music in the main release and not anymore as optional download? Userfriendliness? Or because it's now seen as part of the game?
(I don't want to speak against it. It makes sense especially considering external users but I was surprised that it suddenly was in there.)
Title: Re: Lix 0.9.6 released
Post by: Simon on December 28, 2017, 06:03:16 PM
Music is in main download because it firmly belongs to the game, and the few extra MBs don't matter much.

I don't want it in source control and should find a good long-term method. Originally, I thought that if it's too fat for source control, then it's too fat for the standard download. But the standard download is unrelated; I could still take out the music if we ever have far too much music.

-- Simon
Title: Re: Lix 0.9.7 released
Post by: Simon on January 03, 2018, 03:24:46 AM
Lix 0.9.7 released.
-- Simon
Title: Re: Lix 0.9.7 released
Post by: Forestidia86 on January 03, 2018, 01:53:37 PM
Better method 1. Extract to new directory, then copy these files and directories from old Lix into new Lix:
data/user/
data/config.txt
replays/
And any levels that you have built yourself. [emph. by me]

Well actually: and all other levels not in included in the main release (like from level packs not included in the main release)(if one wants to keep them).
(I've pushed for an update of that Lix level/fangame list because I've realized that I'm starting to lose the non-included levels over the instances.)
Title: Re: Lix 0.9.7 released
Post by: Forestidia86 on January 06, 2018, 11:47:42 PM
This may be an odd wish but can you tell in the changelog when you update the Allegro libraries? I only took notice of it indirectly through the fullscreen-issue. You even seem to have updated the zipfile from the build instructions, which is nice. But I can't know that I should download it again if it is not documented.
Title: Re: Lix 0.9.7 released
Post by: Simon on January 06, 2018, 11:53:16 PM
Good idea. Allegro libraries are entirely independent from the source, but since I provide Windows binaries myself that many use, it's good style to mention that in the version history. Lix 0.9.7 was the first to ship with Allegro 5.2.3.

If you build from source and want the 5.2.3 libs, you need to download the .lib/.dll zip archive again, as explained in doc/build/windows.txt.

-- Simon
Title: Re: Lix 0.9.8 released
Post by: Simon on January 15, 2018, 06:08:46 PM
Lix 0.9.8 released.
-- Simon
Title: Re: Lix 0.9.9 released
Post by: Simon on January 21, 2018, 01:58:16 PM
Lix 0.9.9 released.
-- Simon
Title: Re: Lix 0.9.9 released
Post by: Forestidia86 on January 27, 2018, 02:04:48 PM
One thing which I have noticed for some time is that the readme is now a md-file even in your Win release.
What is the proper program to open that and is it intended that it is that format in the Win release?
Title: Re: Lix 0.9.9 released
Post by: Simon on January 28, 2018, 11:26:48 AM
.md is text file with Markdown syntax. Open with your favorite text editor.

The idea behind Markdown is that it's both easy to read as a text file and to render HTML from it. This way, github can display a nice page for the repository. I still keep the text as UTF-8 with CRLF endings because it's core Lix documentation. CommonMark is the most complete Markdown specification and requires UTF-8 with either LF or CRLF, but some Markdown implementations don't care about this spec.

-- Simon
Title: Re: Lix 0.9.10 released
Post by: Simon on January 30, 2018, 09:54:06 AM
Lix 0.9.10 released.
-- Simon
Title: Re: Lix 0.9.11 released
Post by: Simon on February 07, 2018, 11:43:12 PM
Lix 0.9.11 released.
-- Simon
Title: Re: Lix 0.9.11 released
Post by: Forestidia86 on February 08, 2018, 07:03:29 PM
Hidden user option SPLAT_RULER_DESIGN in the config file can be set to 0 for this ruler, or to 1 or 2 for the three-pronged rulers from Lix 0.9.4 or 0.9.10.

Well, it's not in config.txt but in data/user/YourName.txt. Technically that's probably meant with config file but I was confused at first. But thanks to make this an user option, even if it's hidden in the file.
Title: Re: Lix 0.9.12 released
Post by: Simon on February 25, 2018, 07:01:04 AM
Lix 0.9.12 released.
-- Simon
Title: Re: Lix 0.9.13 released
Post by: Simon on March 15, 2018, 01:43:50 AM
Lix 0.9.13 released.
-- Simon
Title: Re: Lix 0.9.14 released
Post by: Simon on April 03, 2018, 08:53:05 PM
Lix 0.9.14 released.

In total, this looks like a small release, and it indeed is mostly bugfixes for autoreplay bugs that I introduced in 0.9.13. It took me a long time to get those right.

-- Simon
Title: Re: Lix 0.9.15 released
Post by: Simon on April 20, 2018, 12:13:31 AM
Lix 0.9.15 released.
-- Simon
Title: Re: Lix 0.9.16 released
Post by: Simon on May 01, 2018, 06:48:03 AM
Lix 0.9.16 released.
-- Simon
Title: Re: Lix 0.9.17 released
Post by: Simon on May 27, 2018, 06:26:24 AM
Lix 0.9.17 released.
(http://www.lixgame.com/etc/lix-with-d-2018-05-24.png)

-- Simon
Title: Re: Lix 0.9.18 released
Post by: Simon on July 01, 2018, 05:42:36 PM
Lix 0.9.18 released.
-- Simon
Title: Re: Lix 0.9.18 released
Post by: Dullstar on July 16, 2018, 02:07:49 AM
You may already be aware, but the link on the main website, as well as the one in this thread, still links to 0.9.17, at least for the Windows build.
Title: Re: Lix 0.9.18 released
Post by: Simon on July 16, 2018, 04:51:57 AM
Thanks! I didn't know. I've uploaded the 0.9.18.

-- Simon
Title: Re: Lix 0.9.19 released
Post by: Simon on August 10, 2018, 05:39:19 PM
Lix 0.9.19 released.
-- Simon
Title: Re: Lix 0.9.20 released
Post by: Simon on September 23, 2018, 05:48:00 PM
Lix 0.9.20 released.
-- Simon
Title: Re: Lix 0.9.21 released
Post by: Simon on October 19, 2018, 04:02:06 PM
Lix 0.9.21 released
-- Simon
Title: Re: Lix 0.9.22 released
Post by: Simon on November 30, 2018, 12:22:53 AM
Lix 0.9.22 released.
-- Simon
Title: Re: Lix 0.9.23 released
Post by: Simon on December 09, 2018, 09:36:08 PM
Lix 0.9.23 released.
-- Simon
Title: Re: Lix 0.9.24 released
Post by: Simon on January 03, 2019, 06:04:40 PM
Lix 0.9.24 released.
-- Simon
Title: Re: Lix 0.9.25 released
Post by: Simon on February 04, 2019, 10:54:02 AM
Lix 0.9.25 released.
-- Simon
Title: Re: Lix 0.9.26 released
Post by: Simon on April 23, 2019, 11:38:54 PM
Lix 0.9.26 released.
(http://www.lixgame.com/etc/lix-with-d-2019-04-23.png)

-- Simon
Title: Re: Lix 0.9.27 released
Post by: Simon on May 20, 2019, 09:33:22 PM
Lix 0.9.27 released.
-- Simon
Title: Re: Lix 0.9.28 released
Post by: Simon on July 07, 2019, 08:09:04 PM
Lix 0.9.28 released.

(http://www.lixgame.com/etc/filmstrip-button.png)
-- Simon
Title: Re: Lix 0.9.29 released
Post by: Simon on July 18, 2019, 11:57:15 PM
Lix 0.9.29 released.
-- Simon
Title: Re: Lix 0.9.30 released
Post by: Simon on December 28, 2019, 10:01:36 PM
Lix 0.9.30 released.

It's been a while! In August 2019, I got a fulltime job as a C++ engineer. Naturally, I've begun to relax with software-unrelated things during weekends. But as promised, here's a Lix release still in 2019.

(http://www.lixgame.com/etc/lix-with-d-2019-12-28.png)
-- Simon
Title: Re: Lix 0.9.30 released
Post by: Minim on December 29, 2019, 06:20:58 AM
Just wondering as this was posted less than 24 hours until our multiplayer session starts: Will both versions (0.9.29 & 0.9.30) work on the same server?
Title: Re: Lix 0.9.30 released
Post by: Simon on December 29, 2019, 11:12:30 AM
Yes, any 0.9.x is good for multiplayer, in particular 0.9.29 and 0.9.30.

-- Simon
Title: Re: Lix 0.9.31 released
Post by: Simon on April 23, 2020, 08:24:02 PM
Lix 0.9.31 released.

Here's a small maintenance release to keep Lix's source code in line with the newest compilers. It's not urgent to grab.
-- Simon
Title: Re: Lix 0.9.31 released
Post by: RubiX on April 25, 2020, 07:05:28 PM
Thanks for keeping it going.  Downloaded the new version.    Lots of free time, i've been playing it solo lately again.
Title: Re: Lix 0.9.31 released
Post by: Simon on April 25, 2020, 11:02:50 PM
You're welcome! Enjoy.

Since 2017, physics have remained exactly the same as in 0.9.0. But many little things are improved for convenience, and there are new singleplayer levels out of the box. Most of the new levels are in misc/.

-- Simon
Title: Re: Lix 0.9.31 released
Post by: LanaAndCo on April 26, 2020, 12:27:04 PM
Thank you Simon! I'm glad that Lix is still getting updated.
Title: Re: Lix 0.9.31 released
Post by: Simon on April 26, 2020, 01:34:14 PM
You're welcome, happy to hear that!

-- Simon
Title: Re: Lix 0.9.32 released
Post by: Simon on August 01, 2020, 10:20:28 PM
Lix 0.9.32 released.

(http://www.lixgame.com/etc/crab-idle.gif) (http://www.lixgame.com/etc/crab-busy.gif)
No undo in the editor yet!

-- Simon
Title: Re: Lix 0.9.32 released
Post by: RubiX on August 05, 2020, 04:11:24 AM
Thank you for another great update Simon!

That crab is amazing, Raymanni.       Seriously epic  :thumbsup:
Title: Re: Lix 0.9.33 released
Post by: Simon on August 09, 2020, 07:09:07 PM
Thank you for another great update Simon!
That crab is amazing, Raymanni.       Seriously epic  :thumbsup:

Thanks!

Yeah, the crab has been on the backburner for a year. Raymanni planned to accompany a potential new beach set with this crab, but the crab is great on its own, and now it's in.



Lix 0.9.33 released.

This 0.9.33 is only a small release that fixes bugs with the singleplayer replay tweaker. Two of these bugs, #401 and #402, I freshly introduced in 0.9.32. <_<;;
-- Simon
Title: Re: Lix 0.9.34 released
Post by: Simon on October 11, 2020, 09:09:07 PM
Lix 0.9.34 released.

No new features or bugfixes, only backroute fixes, and a non-crashing enet.dll in case you want to host networked games.

(The big upcoming feature, undo in the editor, is still cooking and not yet releasable.)
-- Simon
Title: Re: Lix 0.9.35 released
Post by: Simon on December 24, 2020, 03:23:14 AM
Lix 0.9.35 released.

(http://www.lixgame.com/etc/undoredoicons.png)
Merry Christmas with the new Undo feature!

-- Simon
Title: Re: Lix 0.9.35 released
Post by: Simon on December 27, 2020, 04:59:27 PM
Added the 32-bit Windows version of 0.9.35 to the previous post. I recommend 64-bit, but some people still have more success with 32-bit.

-- Simon
Title: Re: Lix 0.9.36 released
Post by: Simon on February 24, 2021, 07:55:03 PM
Lix 0.9.36 released.

:lix-cool: Download for Windows 64-bit (https://github.com/SimonN/LixD/releases/download/v0.9.36/lix-0.9.36-win64.zip) -- recommended
:lix: Download for Windows 32-bit (https://github.com/SimonN/LixD/releases/download/v0.9.36/lix-0.9.36-win32.zip) -- fallback
:lix: Download for Linux 64-bit (https://github.com/SimonN/LixD/releases/download/v0.9.36/lix-0.9.36-linux64.zip)
:lix-evil: Source code (https://github.com/SimonN/LixD)
:8(): Changelog (https://raw.githubusercontent.com/SimonN/LixD/master/doc/history.txt)
:8:()[: Issue tracker (https://github.com/SimonN/LixD/issues)

How to update (click to show/hide)
-- Simon