Lix 0.9.36 released.
:lix-cool: Download for Windows 64-bit (https://github.com/SimonN/LixD/releases/download/v0.9.36/lix-0.9.36-win64.zip) -- recommended
:lix: Download for Windows 32-bit (https://github.com/SimonN/LixD/releases/download/v0.9.36/lix-0.9.36-win32.zip) -- fallback
:lix: Download for Linux 64-bit (https://github.com/SimonN/LixD/releases/download/v0.9.36/lix-0.9.36-linux64.zip)
:lix-evil: Source code (https://github.com/SimonN/LixD)
:8(): Changelog (https://raw.githubusercontent.com/SimonN/LixD/master/doc/history.txt)
:8:()[: Issue tracker (https://github.com/SimonN/LixD/issues)
Quick and dirty: Extract over your old installation. Level moves will then result in duplicate levels that remain in your level tree.
Clean method: Extract to new directory, then copy these files and directories from old Lix into new Lix:
data/user/ (only if you update from 0.9.20 or earlier)
user/
replays/
...and any levels that you've built yourself or added manually.
- Add a whopping 66 multiplayer maps by Flopsy, including Perfect Situation
- Fix #413: The new-level button in the editor will now ask for data loss before clearing the map and clearing the undo buffer. You can click Save, Discard, or Cancel.
- Reword the grid tooltip in the editor to clarify that it will affect future moves; it will have no immediate effect on the current selection. Before: "Grid 2: Rounds tiles' coordinates to multiples of 2." Now: "Grid 2: Tiles will move in steps of 2 pixels." Thanks to WillLem for feedback and wording.
- Support a hidden option (not in the options menu) that allows you to suppress the editor's offset of copypasted tiles; this is (16,16) by default. (Hidden options are hacks; for the long term, I need to visualize the copying in place.) For now, to suppress the offset, put in your user/options.sdl:
editorCopiedTilesOffset 0
- Mouse speed on Linux defaults to 10, not 20. This produces better results on my machine when (fast movement frees mouse) is off, the default on Linux. I haven't examined the speed on other systems yet.
- Update the build docs in doc/build/ about minimum compiler versions.
- In the doc/formats/ directory, document replay pointing, terrain lines in levels, groups in levels.
-- Simon