Of course I have other emulators to play lemmings too.
I think emulators can be taken as read, really, tbh. What I've done is group them all together under a category simply titled "Emulators." Rather than give links, I'll let anyone who wishes to play the games this way do their own Googling, as there are so many of them.
Lemmix should be among the primary engines listed... If anything, it should be the highest on the list
This isn't necessarily a post about playing original
Lemmings (1991), it's more about playing the game of 'Lemmings' generally. This post aims to bring attention to (and compare) the platforms which are most ideal for that.
Assume it's a feature of the level... Downside 1 is that exploders will have inconsistent/unexpected behavior between levels.
How so? If they're always the same number of seconds, then it's perfectly consistent. Maybe I've misunderstood?
Assume it's an option for the player. Then the player will be unable to solve the handful of levels where you must assign exploder within the first 5 seconds.
Solution: have "Timed Bombers" and "Instant Bombers" as separate skills.
Same reason will hold for variable/fixed spawn interval during play... just cut the poor man's fast-forward and don't have those fiddly levels in the first place
There is way more to Variable RR than it just being a "poor man's fast-forward." It's a valid, legitimate strategical tool which can often lead to alternative solutions - great for challenges, for example.
My solution to LEMTRIS (which holds the current time record of 01:16.65) is made possible due to variable RR. And it's no more or less fiddly than using Walkers and Jumpers to achieve the same thing.
The "obvious" reason for why Lix doesn't play L1 levels isn't so obvious to me.
What I meant here is that the platform doesn't offer the original levels by default like many of the others do, and even if it did, Lix is a very different game in many ways. To be fair, it would be very interesting to try out the original levels in Lix and see how they're different.
I've modified the OP accordingly.
Why is hi-res listed as a positive and unconditional untimed bombers listed as a negative?
Because, from a user perspective, high-res graphics are generally more pleasing than low-res ones, and the presence of Timed Bombers in a Lemmings game is something which many Lemmings fans expect to see.
"Modelled after the Amiga version" This is only a con if you actually like the amiga port.
I think you mean to say "this is only a pro" - possible typo?
"Its focus on innovation rather than nostalgia can be off-putting for some" When you state "for some" then why it's listed purely under con?
Because this would
be a con to those people. Just as all of its innovative features have been listed as pros, i.e. there may be some people who would regard the presence of player-assist tools to be a con which makes playing through levels far too easy, but that doesn't mean they shouldn't be listed as pros. They
are pros to people who appreciate the fact that they remove the execution difficulty from the game.
Advice: Rather than making a pro and con list - simply make a neutral feature list. As a lot of points highly depend on the user if they are a pro or a con.
Fair comment. It took me a while to write this post so I'm not going to make any major changes to it right now, but I will absolutely consider simply designing it as a list of features/benefits rather than presenting those features as pros or cons.
That said, things like lack of Multiplayer or cross-platform Compatibility is a fairly widely accepted mark against any video game for which these features may be desirable, so -
to some extent - these features can only be presented as such, i.e. you can't really list "No Multiplayer" as a beneficial feature, and not mentioning it all means you're presenting less information.
I may even present it as a review topic,
making it clear that it represents my own opinion.
My main aim with this post is to help people to find the platform that's right for them, so
I do need to try and sell each platform on its merits whilst also pointing to what some players may consider a detraction. I believe my post has already achieved this, but it could possibly benefit from further refinement.