Some things I notice with the latest version:
Page 17: "hyperlinkpar:LvlSkillsskillbar" in the Highlight Lemming section.
Additionally, the description is slightly off. A normal click on a skill still selects the skill as normal. If you click the skill the same way that you would click a lemming to highlight it (with default settings and hotkeys, this would just be a right-click; but if for example, you've reconfigured the Highlight Lemming key to T, then it'd be hold T and click the skill), that will assign it directly to the highlit lemming.
Also - a thought. The "Show Athlete Info", might it be worth mentioning that this is
always displayed for a Zombie or Ghost that has at least one permanent skill?
Warning: As the game computes the level state by replaying the whole level, there is a small time lag
between hitting the hotkey and seeing the result. This is especially noticeable at the end of long levels.
The same warning applies to all hotkeys going backwards in time.
One of the recent updates (V1.39n-B, if I remember correctly) addressed this - this is the whole reason for the increased memory requirement recently, because it's constantly saving copies of the level's current state to memory (about every 10 seconds, but it clears out the older ones - the exact formula is every 10 seconds during the last minute, every 30 seconds during the last 3 minutes, and every minute (including at frame zero) for the remainder of the level).
Remark: This hotkey was mainly added for people using the Cancel Replay option.
You mean "Explicit Replay Cancelling"? Someone who already knows the options would most likely have no trouble telling what this means, but those who don't might get a tad confused here.
I don't know if it's worth mentioning the F7 thing. I'll be taking that out again once MAIN.DAT support is dropped altogether, which is probably going to be the next update.
The hyperlinks also seem to not work in Foxit Reader; I don't know if this is a problem with the PDF itself or with the reader software though.