About
10 8 hours until the public demo will be available!
In other news, I've begun working on the final level. It's a freaking behemoth in terms of raw size, though probably not the
hardest level (IMO, out of the levels I've made so far, Insane 18 would be the hardest, with Insane 16 as a very close second). It's not my tallest or widest level so far (not entirely sure about widest; tallest would be "Drop Them Lems" from LPOmega), but I
think it has the largest total area, since most of my other very-tall or very-wide levels are usually small in the other dimension; whereas this one is fairly large in
both. So far (and it's not complete yet), 541 terrain pieces and 35 objects (of which only one is a no-effect object).