Okay, I've made a few adjustments based on these comments, and I'm going to put the pack together now.
Some random facts:
- In total there are 14 levels from LPDOS, 11 from LPII and 7 from LPIII. These proportions are actually very close to the relative numbers of levels in each pack altogether, although this fact is purely coincidental.
- Excluding Xmas and Sega (which weren't used in any of the eligible levels), there are four graphic sets which are not used in any level on the list; three of which are from OhNo and one of which is from LPIII. These are Brick, Rock, Bubble and Sky.
- The most frequently appearing graphic set is Circuit (5 levels), followed by Marble (4 levels).
- The Snow, Purple, Martian and Lab graphic sets all have only one level each.
- There is at least one level with each music track (excluding the gimmick and frenzy musics, obviously) for LPII. This is not true for either LPDOS or LPIII.
- The most common music track is LPII Track #5 (4 levels), with LPDOS Track #12 and LPIII Track #1 tied for second place (3 levels each).
Todo:
- Get the nessecary graphic sets
- Get the nessecary musics
- Get the nessecary levels
- Create a MAIN.DAT
- Set the right music numbers on levels
- Make an icon for the player
- Put it all together into a player
- Test all levels *
* Since this is considered an official Lemmings Plus release (even if it's a side entry and not a main one), the levels need more thorough testing than they do for the NeoLemmix update stream. This is particularly true for the LPDOS and LPII ones, as they haven't had an official NeoLemmix-based release before (whereas LPIII was NeoLemmix from day one). If any changes are nessecary, they'll of course be applied to the NeoLemmix update stream versions too (except of course the removal of secret level triggers in the three levels that contain them).