Tension19 Vertigo : One builder was no enough to cross that gap at the middle and this gave me a huge hint to solve the level. I also like the way of using miner at the end.
Tension20 Totally Stoned : Some nice decoy terrain and water gap!
Tension21 Dragon Slayer : Exact posiont of the miner was the key to this level I think.
Tension22 Mindshell : I think this level is totally depends on whether player notice the trick at the very beginning and I was lucky to find it early.
Tension23 Dare to Share : This levels was a little bit easy than other levels since the positions of the two miners were quite obvious.
Tension24 Construct Additional Pylons! : To be honest, I'm not a big fan of large constructive skill-heavy level but I really enjoy this level because I'm a BIG fan of Starcraft series
Tension25 Step Up!(or Don't) : Simple but contains clever trick and I like that
Tension26 Let Us Out! : I guess I backrouted this level since the last two cloners were used meaninglessly and didn't use a climber.
Tension27 Step it Down! : This one is my favorite among the levels today
I didn't need difficult and complex tricks to solve the level but still the level was challenging and need to think hard!
Tension28 Backyard Garden : I think I solve this level easily since I was planning to make a similar level for the contest(but give up in the end:P)
Tension29 Tomb of Ichot'olot : I'm not sure if my solution is intended or not because the last basher had to be used very precisely.
Tension30 Just Do It Up : I have some left over skills. Seems acceptable variance ? or not I'm not sure
Tension31 Locked in : Wow this level is so good and I really enjoy and had fun playing this level.
Tension32 Awakening of Agressions : I guess the position of the digger was very important in this level to send a pioneer lemming.
Tension33 Eyes in the Dark : I solve this level easily since the position of the stoner and miner(with cloner) seems obvious.