It appears to be style-specific. For example, it doesn't seem to happen in the Crystal style, but it does in the Marble and Brick styles. I attached some shots.
EDIT: I just noticed (no screenshot included for that reason) that it's EXTREMELY noticable on the falling rock trap in the dirt set. On anything else it's relatively subtle.
EDIT: Another thing I've noticed (though this might be intentional or just seen as unnessecary) is that chain-oddtabling isn't supported. For example, in NeoLemmix, if Fun 1 oddtables Fun 2, and Fun 2 in turn oddtables Fun 3, then when you play Fun 1, it'll load the map etc from Fun 3. But in SuperLemmini, it would load it from Fun 2 (and depending on whether Fun 2 has the full information or just the bare minimum needed for oddtabling, it would possibly crash). On that note, the crash dialog that pops up in this case doesn't respond to clicking Ok, and at this point SuperLemmini must be Ctrl+Alt+Del'd.