Lemmings1991 / Commodore Amiga / Mouse
The product of a Commodore Amiga Deluxe Paint animation experiment, Lemmings was created by DMA Design's Mike Dailly and David Jones. The action-puzzle game, which plays out over a number of increasingly difficult screens, requires the player to safely guide a group of lemmings to the clearly marked exit. Sounds simple? It is anything but. Each lemming continually walks in the direction it is facing, meaning that it will unwittingly stroll into any hazard in its path - of which there are many - from precipitous drops to pits of fire. To prevent that from happening, the player assigns different skills to the lemmings, such as a blocker that will make other lemmings turn around, climbers that will create steps over hazards or diggers that can burrow through the landscape. All must be used together to create a safe route for the lemmings to reach the exit, in order to move onto the next, more challenging level.
Guiding the lemmings to the clearly marked exit sounds simple. It is anything but.
- The lemmings will march to their doom unless the player steers them to safety.