Thanks
I've pretty much finished coding the game, but there's still a lot of work to achieve before I can say the game is ready.
Here's a rough TODO list for you, guys, to better visualize the game's current status:
- fix a mysterious (memory?) bug that occurs on phones (Android 4.2) but not on tablets (Android 4.4) (while previous bugs were pretty easy to find and fix, this one really puzzles me...)
- about the tilesets: create some more tilesets + expand existing tilesets (recently, I've added new tiles to the sci-fi tileset) + add proper Objects to the existing tilesets (atm, for my debug purpose, I simply use Lemmings' doors, traps, lava, ...)
- design levels, of course (currently, I use quick'n dirty levels I've made to test the game -as well as Lemmini levels, too-)
- add new skills to the Lemmings, maybe? (for example, recently I thought about including interesting zombies mechanics, as found in namida's Doomsday Lemmings, or new stuff like that...). But, actually, I'll probably go easy on including new game-mechanics, because, otherwise, the game will never be finished...
I can say that this project (and I include the dev of jLevelBuilder for creating the levels) is my biggest video-game project so far: so be assured that this project is very hot! And, hopefully, you shouldn't be (too) disapointed with the result