So, here's what I'm getting from the posts since my last list (just focusing on levels for now, not difficulty):
Minim
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Full list:
Fun 1 “Just Dig!”
Fun 2 “Only Floaters Can Survive This”
Fun 3 “Tailor-Made For Blockers”
Fun 4 “Now use miners and climbers”
Fun 5 “A task for bombers”
Fun 6 “You need bashers this time”
Fun 7 “Builders will help you here”
Fun 11 "Keep your hair on Mr. Lemming"
Fun 21 “You Live and Lem”
Fun 27 “Let's be careful out there”
Tricky 11 "Lemmings in the attic"
Tricky 14 (Budget Amiga) "Lemming Lament"
Tricky 18 "It's Lemmingentry Watson"
Tricky 19 "Postcard from Lemmingland"
Tricky 21 “All the 6’s...”
Tricky 21 (Mac) "Going Their Separate Ways"
Tricky 22 "Turn around young lemmings!"
Tricky 23 "From The Boundary Line"
Tricky 25 "Cascade"
Tricky 26 "I have a cunning plan"
Tricky 29 "Rainbow Island"
Tricky 30 "The Crankshaft"
Taxing 02 "Watch out, there's traps about"
Taxing 06 "Compression Method 1"
Taxing 08 "The Art Gallery"
Taxing 09 "Perserverance"
Taxing 10 "Izzie Wizzie lemmings get busy"
Taxing 13 "Upsidedown World"
Taxing 21 "Feel the heat!"
Taxing 22 "Come on over to my place"
Taxing 26 "Triple Trouble"
Taxing 27 "Call in the bomb squad"
Taxing 28 "POOR WEE CREATURES!"
Mayhem 03 "It's hero time!"
Mayhem 05 "Down, along, up. In that order"
Mayhem 07 "Poles Apart"
Mayhem 08 "Last one out is a rotten egg!"
Mayhem 13 "The Great Lemming Caper"
Mayhem 16 "Just a Minute..."
Mayhem 18 "And then there were four...."
Mayhem 20 "No added colours or Lemmings"
Mayhem 21 "With a twist of lemming please"
Mayhem 22 “A BeastII Of A Level”
Mayhem 27 "Just a Minute... (Part Two)"
Mayhem 28 "Mind the step....."
Mayhem 29 "Save Me"
Tame 01 "Down and Out Lemmings"
Tame 04 "Downwardly Mobile Lemmings"
Tame 08 "Dangerzone"
Tame 09 "And Now This..."
Tame 10 "New Lemmings On The Block"
Tame 11 "With Compliments"
Tame 12 "Citizen Lemming"
Tame 14 "Get A Little Extra Help"
Tame 20 "Custom Built For Lemmings"
Crazy 01 "Quote That's A Good Level"
Crazy 06 "The Stack"
Crazy 07 "And Now the end is near"
Crazy 08 "KEEP ON TRUCKING"
Crazy 10 "ROCKY VI"
Crazy 14 "Time Waits for No Lemming"
Crazy 15 “Worra Load Of Old Blocks”
Crazy 16 “Across The Gap”
Crazy 19 “Don’t Panic”
Wild 01 “Pop Yor Top”
Wild 04 “Meeting Adjourned”
Wild 06 "Just A Quicky"
Wild 07 "You Take The High Road"
Wild 08 “It’s A Tight Fit”
Wild 10 "Higgledy Piggledy"
Wild 11 "Mutiny on the Bounty"
Wild 13 "Onward and Upward"
Wild 15 "The Silence of the Lemmings"
Wild 20 “Got Anything... Lemmingy?”
Wicked 01 "LeMing ToMato KetchUp fAcility"
Wicked 03 "This Corrosion"
Wicked 05 "Chill Out!"
Wicked 06 "PoP TIL YoU DrOp"
Wicked 07 "Last Lemming to Lemming Central"
Wicked 08 "A Towering Problem"
Wicked 11 "ROCKY ROAD"
Wicked 16 "Five Alive"
Wicked 17 "Down The Tube"
Wicked 18 “Lots More Where They Came From”
Wicked 19 “Up, Down or Round And Round”
Wicked 20 "The Lemming Funhouse"
Havoc 04 "The Race Against Cliches"
Havoc 05 "There's Madness in the Method"
Havoc 06 “Now Get Out Of That!”
Havoc 07 "Creature Discomforts"
Havoc 08 "Lemming About Town"
Havoc 09 "AAAAAARRRRRRGGGGGGHHHHHH!!!!!"
Havoc 10 "Flow Control"
Havoc 12 "It's All A Matter Of Timing"
Havoc 14 "Synchronised Lemming"
Havoc 16 "Scaling the Heights"
Havoc 18 "Lemmings in a Situation"
Havoc 19 "Looks A Bit Nippy Out There"
Genesis 04 "Catch more floaters."
Genesis 17 "Don't leave any Lemmings"
Genesis 21 "The bridge is breaking down."
Genesis 24 "Jump down!"
Genesis 30 "Fall and no life."
Genesis 33 "Watch your fingertip!"
Genesis 35 "Let's get together."
Genesis 36 "Over the wall"
Genesis 37 "Twins"
Genesis 46 "No hurry, Relax."
Genesis 47 "Lemmings' Ark"
Present 05 "Darkness of the royal family"
Present 06 "No time for a detour"
Present 15 "Evil whisper"
Present 17 "Electric circuit"
Present 19 "Acrophobia"
Present 22 "None title"
Present 24 "Everyone's a hard nut."
Present 26 "Pitfall"
Present 28 "Which one are you trying to get?"
Present 29 "Private room available"
Sunsoft 03 "Anxiety"
Sunsoft 09 "Evacuating a coal mine"
Sunsoft 12 "Water processing plant"
Sunsoft 13 "Doomsday"
Sunsoft 18 “Sunsoft Special”
Sunsoft 22 "Watch right or left (Part two)"
Sunsoft 23 "Move on in two separate groups."
Sunsoft 24 "Out, away from the tune"
Sunsoft 26 "Just a minute (Part Three)"
Sunsoft 27 "Two heads are better..."
Sunsoft 28 "The gate trap Lemmings."
Sunsoft 29 "I am A.T."
Sunsoft 30 "Fall and no life (Part Two)"
Other 11 "Vacation in Gemland"
H93 Flurry 09 "A Block from Home"
H93 Flurry 16 "The Long Way Around"
H93 Blitz 15 "The Needs of the Many..."
H94 Frost 09 "Quest for Kieran"
H94 Frost 10 "Four Play"
H94 Frost 13 "2 Minutes before midnight"
H94 Frost 15 "Plethora of Presents"
H94 Hail 01 "Go Thataway!"
H94 Hail 06 "Surprise Package?"
H94 Hail 10 "Lemmy in the cold, cold ground"
H94 Hail 11 "Emmings! (No L)"
H94 Hail 15 "Steel Block Party"
Covox Mayhem 02 "JackLemmings"
Prima Taxing 3 "Oh No! Squish."
Prima Mayhem 1 "Dolly Dimple?"
Prima Mayhem 3 "Old MacDonald Had a Farm..."
X92 4 "The North Poles"
Nepster
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ADD
Fun 12 (Patience): Easy level, which teaches high RR.
Fun 21 (You live and Lem): Again an easy level, which is much more interesting than the Tame levels.
Fun 27 (Let's be careful out there): Same here.
Tricky 5 (Careless clicking costs lives): Not as good as the previous two, but still superior to the Tames.
Mayhem 14 (Pea Soup):
Crazy 13 (It's a trade off): Nice relatively simple idea.
Wild 2 (Lemming Hotel): Lots of skills and many different easy obstacles. Good level to transition from introduction levels to more advanced stuff.
Wild 12 (SNOW JOKE): Lots of different easy obstacles again.
H93 Flurry 11 (At Home in a Cave): If you another candidate to replace the Tame levels with...
H93 Flurry 12 (Presents of Mind): Another simple level, that is better than the Tames.
H94 Blizzard 1 (Oogilemming!): Not the best level ever, but certainly better than Taxing 16 (Mary Poppins' land).
Genesis 23 (No choice but to follow them): Nice level of medium difficulty.
Genesis 39 (Climb and Fall, Fall and Climb): Good level idea, that doesn't really appear in any other level.
Present 4 (Lemmings standing on the earth): Lots of skills, not too long and not trivial either. (Only if traps made visible or removed)
Sega 5 (SEGA Five): One of the best levels to replace the tame stuff.
PSP 14 (Tunnel Vision): Very smart level idea.
PSP 18 (The run around): The little sister of Lemming Caper.
PSP 24 (With a little help from my Lem): Another very good level with only two lemmings.
PSP 26 (Back of the net): Very unique level idea.
PSP 35 (No justice for the hero): Multiple solutions, none of the straight-forward.
REMOVE
Fun 22 (Beast of a level): Even if it is a VGASpec, this level is boring to play.
Tricky 11 (Lemmings in the attic): Builder-heavy and uninteresting.
Tricky 23 (From The Boundary Line): "Cascade" is superior in every aspect, so this level doesn't give anything new. Note that the easy version Fun 12 is in the list to be added.
Tricky 28 (Lost something?): Totally uninteresting with no replay-value at all!
Taxing 3 (Heaven can wait (we hope!!!!)): Builder-heavy. Caging the lemmings without blockers can be learned in other levels as well.
Taxing 8 (The Art Gallery): Worse than first version of this level, Tricky 5, which I noted to be included instead. Stright-forward solution to an easy level. So if should be a proper easy level with more skills.
Taxing 16 (Mary Poppins' land): Way too much building. Perhaps replace with H93 Blizzard 1.
Taxing 21 (Feel the heat!): Does this add anything new? I don't see anything.
Taxing 27 (Call in the bomb squad): Genesis 17 (which is included as well) has the same idea and is not only constant repetition of "block-bomb-build".
Taxing 29 (How do I dig up the way?): Does this add anything new? I don't see anything.
Mayhem 1 (Steel Works): WTF??? Builder-heavy, a non-obvious spatting fall at the beginning and the very real possibility to be one or two builders short at the end.
Mayhem 9 (Curse of the Pharaohs): There are much better replacements out there, see suggestions for inclusions.
Mayhem 11 (We all fall down): NeoLemmix has rendered this level totally trivial and uninteresting.
Mayhem 16 (Just a Minute...): Part 2 suffices. The first level does not add any additional value.
Mayhem 30 (Rendezvous at the Mountain): Boooring!
Tame 9-14: All of them totally uninteresting. The remaining two tame levels are more than enough. See my suggestions for other easy levels below.
Crazy 17 (DIGGING FOR VICTORY): Apart from a terribly tight time limit, this is very straight-forward with obvious placement of skills and not much replay value.
Wild 3 (Lemming Rhythms): Does this add anything new?
Wild 5 (Lemming Head): Does this add anything new?
Wild 7 (You Take the High Road): In principal an acceptable level. However the great amount of scrolling required kills all the fun.
Wicked 2 (Introducing SUPERLEMMING): As gimmicks get removed, this becomes an extremely boring level.
Wicked 6 (PoP TiL YoU DrOp!): As one can simply ignore two hatches, this essentially is a repeat of Wild 1. So this adds nothing to the level pack.
Wicked 18 (LoTs moRe wHeRe TheY caMe fRom): The straight-forward bottom path is just terribly annoying. Either modify the level to remove this path or remove the level altogether.
Wicked 19 (Up, Down or Round and Round): Pixel-precise placement of builders AND a hidden trap
Havoc 6 (Now get out of that!): Wicked 5 (Chill out!) is far superior.
Havoc 11 (Welcome to the party, pal!): Tedious to the extreme!
Havoc 16 (Scaling the Heights): Not a bad level per se, only very fiddly. There are much better stuff to choose from.
H94 Hail 1 (Go Thataway!): Crazy 7 is just superior.
H94 Hail 6 (Surprise Package?): On No, more nuke abuse!
H94 Hail 12 (Merry Christmaze): Just build at the top... So why have this level? The idea might be nice, but no like this!
Present 22 (None title): The first version of this level is excellent, but this one? Simply uninteresting compared to that.
Present 25 (Underground city): Not a really bad level, just a very mediocre level. The first solution that comes to the mind is not really nice and clean.
Present 29 (Private Rooms Available): Pixel-precise nonsense.
Present 30 (Final impediment): Does this add anything new?
Sunsoft 9 (Evacuating a Coal Mine): Does this add anything new?
Sunsoft 18 (Sunsoft Special): Far uglier than all other VGASpecs and most normal levels as well. Furthermore totally boring and absolutely trivial.
Sunsoft 27 (Two heads are better): I don't see any value in this level any more, now that we have untimed bomber.
Proxima
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ADD
Fun 12: "Patience" Agreement with Nepster
Fun 21: "You Live And Lem" Agreement with Minim and Nepster. Notes that both versions should be kept.
Fun 27: "Let's be careful out there" Agreement with Nepster. Notes that both versions should be kept.
Tricky 5: "Careless Clicking Costs Lives" Agreement with Nepster
Tame 5: "Snuggle Up To A Lemming" Introduces steel
Present 19: "Acrophobia". Agreement with Minim
REMOVE
Tricky 23: "From The Boundary Line" Agreement with Nepster
Taxing 8: "The Art Gallery" Agreement with Nepster
Taxing 29: "How Do I Dig Up The Way?" Agreement with Nepster
Mayhem 11: "We All Fall Down" Agreement with Nepster
< Most of Tame, apart from 1, 4, 5 >
Crazy 17: "DIGGING FOR VICTORY" Agreement with Nepster
Wicked 18: "LoTs moRe wHeRe TheY caMe fRom" Agreement with Nepster
Wicked 19: "Up, Down or Round and Round" Agreement with Nepster
Havoc 6: "Now get out of that!" Agreement with Nepster
Havoc 11: "Welcome to the party, pal!" Agreement with Nepster
Hail 1: "Go Thataway!" Agreement with Nepster
Hail 12: "Merry Christmaze" Agreement with Nepster
Present 22: "None title" Agreement with Nepster
Present 25: "Underground city" Agreement with Nepster
Sunsoft 27: "Two heads are better" Agreement with Nepster[/tt]
Have I missed anything, or are there any comments on any of the suggestions here?