A minor update to NeoLemEdit.
http://www.mediafire.com/download/ct68958j9lhl0v1/NeoLemEdit_v0.61.zipNeoLemEdit v0.61 changes> Objects in VGASPEC levels now render with the adjusted colors
> If a graphic set that supports it is being used, left-facing pre-placed lemmings will now be rendered as such
To add support for left-facing pre-placed lemmings to a graphic set, just add a second frame which contains the lemming's left-facing graphic. Note that you do NOT have to do this for left-facing lemmings to be *functional*, only for NeoLemEdit to be able to display them as facing left - NeoLemmix in fact does not render the pre-placed lemming objects at all (it just creates a lemming at their position - the top-left corner of their trigger area, NOT the direct coordinates of the object - so if you place one at 100,100 and it's trigger area's top-left corner is at 4,5 on the sprite, the pre-placed lemming will be at 104,105), the graphic of them is entirely for the level editor's use.
Also - if you're using a 32-color graphic set, VGASPECs only overwrite the first 8 colors, and the remaining 16 custom colors will stay as-is. This is useful to keep in mind if you're making a graphic set you intend to use together with VGASPECs. Of course, NeoLemEdit handles this correctly.
A couple of questions about features, one that I'm not too fussed about (because I use my own seperate tool for it) and one which I'd like but don't want to if other people are going to find it problematic:
1) Saving images. Should I make it automatically crop out the black space on the sides?
2) How would you feel if I took the load/save from DAT options out of the Files menu, and instead put them somewhere else as a general DAT management tool (still with the option to directly load/save levels to/from the DATs, of course, as well as general adding and extracting files)? I'm thinking about extending NeoLemEdit beyond being just a *level* editor - for example, adding graphic set editing functionality to it as well; since while LemSet works fine for me, I do notice no one else has done anything with it yet, of course that may just be lack of time or interest but having a simpler tool avialable might also make people more interested in doing so.