Latest test version update only had
three backroute fixes.
Of course, that doesn't guarantee the next one won't have more, but it's a good sign that we're getting close to ready for release.
In the meantime, here's a final level teaser. This is the final level's
minimap... changed from the normal color to white, so the tileset isn't obvious (though I did mention earlier that it's an LPIV set, not an LPV one).
The attached image is 4x zoomed.
This does give away the size of the level, at least approximately (it'd place it at somewhere between 800x392 and 815x399; the actual size is 800x396). You might notice it's actually quite small compared to LPIV's (960x480), LPV's (976x480), and even LPO's (480x736) final levels. However, smaller doesn't always mean easier... or even shorter...
It's also one of only three levels in LPO2 to have a three-digit lemming count (and one of the other two only has a three-digit count if you include cloners), and the only one with a three-digit save requirement. At least it has no time limit, no 99 release rate, and no lemmings headed for immediate danger.
And yes, it's the same level that I said back near when I started this pack I had made with the intention of using as the final level one.