To be honest, I'm having a lot more fun making entirely new levels at the moment. >_> So this will probably be a mixture of remakes of the good ones, and totally new levels.
On that note, I've just made another easy/hard version pair, with a twist: both versions are hard as hell, but in different ways. One of them is hard to work out but pretty easy to do once you've worked it out, the other is painfully obvious but very hard to pull off. I'm still trying to work out which version is the harder of the two. The harder to do one is just that - a pain to pull off. The hard to work out one though, is (in my opinion) a very clever challenge, and I'd like to hear whether anyone has any success at beating it.
I attached both versions as LVL files, plus an image.
Stats:
Not gonna work. (the hard-to-work-out one)
40 Lemmings
40 to be saved (100%)
RR 50
Time limit 6 minutes
20 climbers, 20 floaters, 20 builders
My solution uses every floater and every builder, although only one climber. I'm almost positive you can't do it with any less of either.
The Deadly Climb (the hard-to-do one)
5 Lemmings
2 to be saved (40%)
RR 50
Time limit 2 minutes
5 climbers, 5 floaters
It's the usual way of bypassing a trap, except you have a lot less at your disposal to acheive it with.
All old downloads (except the official demo) have been removed.