Thanks to
Armani's suggestions, I may have been able to fix the level, though I tried not to copy all of the suggested changes exactly. The original suggestion by Armani added two cloners. I instead used one cloner and one walker, though if the walker becomes a backroute problem I'll replace it with a cloner. Armani's suggestions have allowed me to get the number of constructive skills given to the player down. While I think these changes by themselves should be enough to fix the backroutes, I've added an extra precaution by introducing pickup skills to the level. I probably could have gotten a fix out sooner thanks to the suggestions in Armani's post, but I wanted to take a break from this level since I'd gotten so frustrated trying to fix it myself.
As the v4 changes were reverted, these changes are relative to the v3 state of the level.
Changes:
- Moved steel right slightly
- Removed one ledge
- Platformers reduced from 3 to 0+2 pickups
- Builders reduced from 2 to 0+1 pickup
- Walkers increased from 0 to 1
- Cloners increased from 5 to 6
- Save requirement increased from 5 to 6