More replays! Got a good feeling this time with namida's level
For Arty:
I have the strong feeling that all the pickup-skills and fire objects now really mess-up the scenary. I would advise turning down the pick-ups and fire objects again and carve out another solution that is not as easily backroutable and does not need all these enforcements.
In my opinion one big goal of such a level is avoiding to edit the origial picture at all, aside from adding in a hatch and an exit. This emphasizes the scenary more.
Terrain picture + hatch + exit. Only using these 3 components fits the theme best. (At least for me) And your level looks amazing when all these little fire and pick-up objects are absent
So I would advise carving out a difficult open-end solution or one that is not easily exploitable (maybe swap out some skills even).
Also: I need more solution replays for my own R3 level. Currently I've got my own solution, bulletride's and Nepster's one (and I have an idea for another one), but I want more!