For those who like random trivia, here's a report on how many X-of-everything levels there are with the various amounts of skills.
I have also included, but made a special note of, levels that:
- Are X-of-everything apart from one skill having a different amount
- Are X-of-everything in the initial skillset, but contain pickup skills
The main count *includes* levels that fall into one of these two categories. Also, levels that fall into *both* are noted seperately from those that fall into either one or the other. For example, if it lists "4 levels (1 exception, 1 pickups, 1 both)", this means that there is 1 level without any of those, 1 level with one skill exception (but no pickups), 1 level with pickups (but no exception to the X-of-everything pattern in the initial skillset), and 1 level with both a one-skill exception and pickup skills.
So, here's the amounts:
0 of everything: 4 levels (2 with one skill exception, 1 with pickup skills, 1 with one skill exception and pickup skills)
1 of everything: 2 levels (1 with pickup skills)
2 of everything: 2 levels
3 of everything: 5 levels (1 with one skill exception)
4 of everything: 1 level
5 of everything: 5 levels
7 of everything: 2 levels
10 of everything: 3 levels
15 of everything: 4 levels
20 of everything: 2 levels (2 with one skill exception)
25 of everything: 1 level
And the breakdown by difficulty rank (all of them with 15, 20 or 25 are in Timid; beyond that I won't say what ones are in what ranks):
Timid: 13 levels (2 with one skill exception)
Dodgy: 7 levels (1 with one skill exception, 2 with pickup skills)
Rough: 4 levels (1 with one skill exception, 1 with both one skill exception and pickup skills)
Fierce: 7 levels (1 with one skill exception)
These include the secret levels, by the way. However, if they break the pattern on more than one skill, it isn't included - for example, one level early in Timid gives you 10 of most skills, but 0 on *two* of them; this one is not included in the counts. Likewise, it's only going by initial skillset (it's just mentioned if the level *contains* pickup skills); another early Timid level has a skillset that would qualify as a X-of-everything with one skill exception if pickup skills were included in the count (specifically, it'd be 5 climbers and 2 of everything else) but that one wasn't counted either because the initial skillset is 5 climbers, no floaters, and 2 of everything else.
As another interesting tidbit, surprisingly,
Dodgy has the most levels that require 100% (9 of them, meaning that over half the rank requires 100%). However,
Rough at one point has four levels in a row that require it; whereas both Dodgy and Fierce never have more than three in a row. Timid also has the same as Nice did in LPII - one level where 100% is impossible, two where it's required, with the rest being possible but not required. Also, assuming nothing is discovered later, Fierce does not have any level where 100% is possible except for those that require it; which is a first for the LP main series (though IIRC, LPII Bonus Pack had a rank that was also like this). If there's any Fierce level that might be 100%able but doesn't require it, my money's on it being Fierce 5.