Hi! Recently , I have posted some levels in the ''Lemmix level pack topic" . Some of these have issues in Custlemmix ( owws and water appear misplaced ) . In the ''playtest mode'' of the old Lemmix editor (where I usually play Lemmix levels ) , they appear in their normal position ( as shown in the pictures , I have posted ). For two of my levels ( ''The Crystal Coves'' and ''Now you're stuck (part2)" ) , I had promised when I posted them , that the following days , I will try to release fixed versions of them. So I tried to fix them today , starting with ''The Crystal Coves''. I fixed easily the water, but I couldn't get the position of the owws right. So I gave up for today.
This is not a large issue for my levels , because it's only aesthetic ( Their gameplay and solutions are not affected ) , but for other levels , it may cause problems in their gameplay . One example is ''Mont Blanc Tunnel" by Clam ( In the Clamspam04 pack ) . That level is impossible in Custlemmix.
In the last part of the solution , you need a miner to mine to the left , just below the oww , to realease the crowd , that has been stuck behind the part with the oww . In custlemmix the oww completely blocks the miner , making that part of the solution impossible
Also one thing that didn't help , is that I have the "search for lvl files" option on , but for some reason , the program allows me to serch , only for dat files , something that makes playtesting levels in Custlemmix after small changes , difficult.