Just saw these new posts today.
Well, my "Christmas Period" is over. So I had included the remaining talismans into the game, introduced in the attachment below. BTW this is my first experience of adding Talismans to levels, so well done me.
Here are my first two thoughts, both being rather complex.
As the talismans in Redux are unnamed, it's very hard to check whether the talisman is actually included or not once you put it in into the level. Maybe the editor could produce an automated title like "Talisman 1" or for a more specific requirement: "Save Requirement: 30" or something similar to these.
For "save max" talismans, there is currently no specified limit on Lemmings saved. (I think it goes up to 200) The limit should match the total number of lemmings available (And to expand on this, Normal & Neutral Lemmings) At the moment I had to find the "Globals" tab to check.
Still, I hope all the talismans are added in correctly for the final total of 8/20/16. If not, I've collaborated several different posts into a little document hidden in spoiler tags. It seems to bring the total number to 46 however with a split of 9/20/17. That means one gold and one bronze would have to go for a round number. I can't remember which ones needed deleting though, unless I made a mistake somewhere...
Things to do on Redux before the end...
I haven't had enough feedback to decide for certain which talismans to include and which not, even when taking my own feelings into account as well. One possibility would be to use nice, round numbers as a decider -- and I absolutely would do that if there were just one talisman suggestion I was still unsure about -- but it doesn't feel right to do that when there are three or four.
So, another poll, but a very simple one. Eight of the suggested new talismans are definitely accepted (see the post above), putting the numbers at 8/20/14. We will go with one of the following three options, and I've put up a poll to decide between them. I am not expecting a large turnout, so I may well call it early if one option is ahead after the first few votes.
Feel free to vote on any basis, whether you like one set of numbers better than the other, or if there's a particular talisman in one of the options that you especially like or dislike.
I also need to look over the levels one last time and make some small adjustments -- for instance, during one of the recent challenge sessions, namida noticed that a water object left a 1-pixel gap with the adjacent steel. I want to look over all the levels and make sure that any remaining issues like that get fixed. Then I will be able to release the absolutely final version of Redux. Since Christmas is just a week away right now, that seems like a good day to aim for.
Gentle 32: Going Their Separate Ways (0 climbers) - Almost certainly bronze.
Zany 9: No justice for the hero (Save 100%) - Namida suggests silver, which sounds about right.
Zany 28: Worra load of old blocks! (0 Diggers) - Both commenters suggested gold, and it is indeed a tricky challenge, so I'm okay with that.
Zany 31: ROCKY ROAD (2 builders) - Definitely gold. It's harder than the existing "save 100%" talisman, which is already gold.
Manic 32: Temple of Love (Save 29/30) - Minim suggests gold, namida silver. Personally I think it could be gold.
Manic 6: Chill Out! (0 climbers) - Silver seems right for this.
Manic 12: Steel Block Party (0 builders) - Both commenters suggested gold, and it is indeed a tricky challenge, so I'm okay with that.
Manic 25: Acrophobia (0 diggers) - Both commenters suggested gold, and it is indeed a tricky challenge, so I'm okay with that.
Lunatic 10: Be more than just a number (Save 100%) - Silver seems right for this.
Lunatic 11: Fix the road, quick (Save 100% with 10 builders) - Silver seems right for this.
Option A: Include talismans for Manic 6: Chill out! as silver and Zany 28: Worra load of old blocks as gold for totals of 8/20/16.
Also included is a fix with the water for "Have a nice day", adding three long water objects to reduce the file's size but more importantly, the noticeable gap between the water and the wall is sealed properly.
The update for Lunatic 11 "Fix the road, quick" also includes a better X Screen Start position for high res players.