I'd mentioned this in the menu redesign thread a while ago, but it didn't get any helpful response, so I'll post it here as well:
One of my biggest complaints about the current design is the awful, difficult to read color palette inherited from the DOS version.
I've been experimenting a little with some recolors to make the existing menu layouts more readable, but it's a lot easier for me to do this when the color palette is limited than when there's a lot of colors present. I'd like to experiment with recoloring the background from the original game, but the one that ships with NeoLemmix has had a blur effect applied to it that makes it pretty hard to recolor (plus, I'll be honest, I hate this blur effect and think it's the worst possible way to upscale the background). I'd like to know if anyone has an editable version of the original, non-blurred background. It shows up in vanilla Lemmix, but since it's in one of those old DOS game non-standard binary blob formats, I can't get it out directly, which means the only way I could get it would be by taking screenshots from vanilla Lemmix or DOS Lemmings and trying to piece it together by combining multiple tiles of it until I have one that's completely unobstructed. This would be quite tedious, and it's not clear where the tile boundaries are, which means that it would be easy to accidentally introduce an offset as well as being difficult to tell how big a tile should be. If someone who's more knowledgeable about the original game's file formats could get me the unblurred background in any format that can be opened by Paint.NET or GIMP, I should be able to experiment with recoloring the background as well as the text.