Released updates to the player and Flexi Toolkit.
Player Update (V1.47n-B)
- Platformer assignment checks have been reverted to those in V1.43n-F; this should not affect many (if any) levels or replays. This only affects when you can and can't assign the platformer; once assigned, its behaviour remains as in V1.47n
- Attempting to change the release rate during a replay now interrupts the replay, instead of being ignored
- Added "Clear Physics Mode" which displays terrain / steel on a purely functional basis as well as showing trigger areas; by default, this is activated by holding T while playing (the key can be configured, and can even be set to toggle rather than press-and-hold)
- Added an option to disable image backgrounds
- Some performance enhancements for loading levels themself, the level select screen, and the mass replay checker; some of these only work with NXPs built with Flexi V1.47n-C, others work on all NXPs*
- The LVL file mass dump is now working again
- Fixed the bug where skills can be assigned to a highlit lemming without interrupting a replay (also causing the assignment to not be recorded)
- Fixed the extra-loud entrance opening sound on levels with multiple entrances
- Fixed the bug where checkmarks would sometimes be displayed on the "....." in the level select menu
- Fixed the bug where one-skill-per-lemming or assign-to-one-lemming-only talismans always pass, even if the requirement is not met
- Fixed the bug where the highlight icon sometimes erases lemming sprites
* To be clear: NXPs built with older versions still work with player V1.47n-B, they just don't get the new performance enhancements.
Flexi Toolkit Update (V1.47n-C)
- Removed "V1.43n-F compatibility" option
- Fixed a bug with removing deleted replays from the folder
- Added options to quickly mass-rename level files and replays
- NXPs built with this version have some extra information added, to allow faster loading of some metadata when using NeoLemmix Player V1.47n-B
In regards to support for multiple backgrounds, we don't have that yet. Expect it in V1.48n, whenever that comes.