Author Topic: Glitches in Lemmings (old thread)  (Read 34826 times)

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Offline Minim

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #75 on: August 15, 2009, 04:11:04 PM »
Yes, that's right. The only builder you're counting is the one used in Level 13.
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Offline namida

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #76 on: August 15, 2009, 07:04:55 PM »
o_O
Those other than 13 and 20 are all simple as (apart from two which are a bit tricky, but still clearly possible), but how the heck can you do 13 with one or 20 with none? Replays plz?
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Offline ccexplore

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #77 on: August 15, 2009, 07:15:13 PM »
I did post the replay for Tame 20 a while back on the Lemmings File Archive.  here.

You'd have to ask ClamSpammer for Tame 13, although I think it's based on the same concept as Tame 20.  I just took a look and it looks like those thin red pillars on the left are just wide and short enough to allow you to create enough 6-pixel steps to get up from them.  [edit: never mind, I can't do math apparently] When I first did Tame 20 back on the old old forums, there was no Lemmix, so I wasn't particularly kin on trying Tame 13 even though I expected it to work with 1 or 2 builders.

Offline Clam

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #78 on: August 15, 2009, 11:39:11 PM »
It does use the "Tame 20" trick, but as far as I can tell there's no way to dig out enough steps from the pillars without using at least one extra builder. Instead I did something completely different, using another glitch.

Offline ccexplore

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #79 on: August 16, 2009, 12:03:03 AM »
Whoops, my bad, I thought 115 - 75 is 30. :-[ No more doing math in my head. :XD:

I guess this leaves the following as the only way I see to get it to work.  Hint: it won't work on anything besides the DOS version:

Quote from: Spoiler
You'll create a climber-only path to the exit after using the Tame 20 trick, send the first 20 or so lemmings to the exit, and cut it off in time with the nuke glitch so that the save percentage remains 50% or above.

Offline geoo

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #80 on: August 16, 2009, 12:19:33 AM »
It does use the "Tame 20" trick, but as far as I can tell there's no way to dig out enough steps from the pillars without using at least one extra builder. Instead I did something completely different, using another glitch.
I just found a solution that saves 100% (50/50) with a single builder on Tame 13. :D
EDIT: Yeah, Tame 13. ><img src=" title="Angry" class="smiley" />
Hint:
Quote
Use more than 6 steps!

If no-one minds, I can post the replay.

Offline Clam

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #81 on: August 16, 2009, 12:37:23 AM »
I just found a solution that saves 100% (50/50) with a single builder on Tame 20. :D
Did you mean Tame 13 ???

Offline geoo

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #82 on: August 16, 2009, 12:40:39 AM »
Yeah, that's supposed to be Tame 13. ><img src=" title="Angry" class="smiley" />

Offline Dullstar

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #83 on: August 16, 2009, 01:20:08 AM »
I don't think anyone minds the replay being uploaded.

Offline Clam

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #84 on: August 16, 2009, 01:24:16 AM »
Yeah, you may as well upload it now.

Offline ccexplore

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #85 on: August 16, 2009, 02:30:32 AM »
Okay, here's my guess:

Quote from: Spoiler
You used a blocker standing on an adjacent pillar to prevent lemmings from falling off the pillar, and also to turn them around to climb more steps going in the other direction.  Maybe it looks something like this:

   xxx
   x 
   x 
   x 
   x 
   x 
xxxx 
xxxx 
x     
x     
x     
x     
xx   


I guess you'd free the blocker later with a digger and make both of them climbers to finish it off.

Though I'm still not 100% sure how the steps would be constructed, since it looks like you won't be able to create some of them by digging all the way from the top.

Very nice job. :thumbsup: I'd love to see the replay too.

Offline geoo

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #86 on: August 16, 2009, 10:00:13 AM »
Yes, this is pretty much the basic idea to my solution.

Here's the replay of it:

Offline Clam

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #87 on: August 16, 2009, 10:21:53 AM »
Wow. Just wow.

 :thumbsup:

Offline ccexplore

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #88 on: August 16, 2009, 12:28:00 PM »
That is truly the coolest thing I've ever seen in Lemmings. 8) :thumbsup:  You'e got to archive it in the Lemmings File Portal.  I also have a very strong urge to turn the replay into a youtube video if I could get acceptable screen recording working.

Offline Proxima

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Re: Glitches in Lemmings (SPOILER WARNING)
« Reply #89 on: August 16, 2009, 12:33:07 PM »
What software are you using for screen recording? I could try to help you with that.