Changes:* Changed eyes, hopefully less soul piercing
* Fine tuned anti-aliasing in a few places.
* Swapped the gold talisman to the front.
* Adjusted text, made it a little more bold, hopefully easier to read.
Attached are the following:* Menu images which can work in the current version (tested in V12.9.4)
* The first five rank text images in gfx/menu are padded with empty pixels to force it to work in the current version (as Namida suggested
), but also included are the unpadded versions in the "Unpadded Steps 1-5" folder.
* Alternate rank images for "Rank 1-5" (as suggested by Simon), "Oh No: Crazy - Wild", "Original: Fun - Mayhem", and "Redux: Gentle - Lunatic". All of these haven't been tested thoroughly, so if you notice anything off, let me know. All of these alternates are in the gfx/menu folder.
* Separated layers of each graphic, including the logo. This is good for testing out your own font or text on the existing buttons.
Also, just noting, by submitting these, I'm not saying this is the finished product, or that more alternate ideas shouldn't be posted, I'm just posting these source files in case anyone wants to mess around with them, or try and fine tune things on their own. I'm still happy to continue making changes if needed. Having all the layers separated out makes collaboration easier and faster, so I thought It'd be good to throw it out there. I'm still thinking of alternate logo ideas like WillLem suggested, I just haven't come up with anything.
One idea I had was "NeoLemmix" text in the style of the Psygnosis logo:
I really like it's 80s rock band ascetic, and it's retro computing vibe, though such a design might require a completely different set of menu buttons as well, which is interesting to think about.
Another thought I had was something that incorporates the blue "home" sprite that's currently used for the NeoLemmix Editor executable, the one that's themed after the marble style home sprite. I'm not entirely sure how to incorporate that though.