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[BUG] Cursor doesn't take into account lemmings' distance from camera
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Topic: [BUG] Cursor doesn't take into account lemmings' distance from camera (Read 2282 times)
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namida
Administrator
Posts: 12401
[BUG] Cursor doesn't take into account lemmings' distance from camera
«
on:
February 05, 2022, 11:20:28 PM »
Screenshots illustrate better than words do for this one.
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namida
Administrator
Posts: 12401
Re: [BUG] Cursor doesn't take into account lemmings' distance from camera
«
Reply #1 on:
February 10, 2022, 10:25:10 PM »
While time will tell how good this new code is exactly, commit 3c2caa8 is certianly a huge improvement.
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My Lemmings projects
2D Lemmings:
NeoLemmix
(engine) |
Lemmings Plus Series
(level packs) |
Doomsday Lemmings
(level pack)
3D Lemmings:
Loap
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L3DEdit
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L3DUtils
(replay / etc utility) |
Lemmings Plus 3D
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namida
Administrator
Posts: 12401
Re: [BUG] Cursor doesn't take into account lemmings' distance from camera
«
Reply #2 on:
February 11, 2022, 04:34:02 AM »
There was a bug in the new code that's fixed in commit 5e1a500.
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My Lemmings projects
2D Lemmings:
NeoLemmix
(engine) |
Lemmings Plus Series
(level packs) |
Doomsday Lemmings
(level pack)
3D Lemmings:
Loap
(engine) |
L3DEdit
(level / graphics editor) |
L3DUtils
(replay / etc utility) |
Lemmings Plus 3D
(level pack)
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Closed Loap Bugs / Suggestions
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[BUG] Cursor doesn't take into account lemmings' distance from camera