While testing one of Raymanni's updated tilesets (the Snow one), I've noticed that the trigger area of a triggered decoration object does not display in Clear Physics Mode (the one that was formerly a single use trap which was used in Spicy 1 of Raylems). It does, however, display in the editor. See pictures below. The trigger area of this object needs to be displayed in Clear Physics and a marker showing that it's a trigger decoration.