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[SUG][EDITOR] "Open with" Editor from .NXLV context menu / Drag & Drop to open
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Topic: [SUG][EDITOR] "Open with" Editor from .NXLV context menu / Drag & Drop to open (Read 1826 times)
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WillLem
Posts: 3456
Unity isn't sameness, it's togetherness
[SUG][EDITOR] "Open with" Editor from .NXLV context menu / Drag & Drop to open
«
on:
February 13, 2020, 06:05:41 AM »
There may already be a way to do this, but I can't seem to figure it out.
If I right click an .nxlv file and choose "Open with" then select the NLEditor, it opens the editor but doesn't load the level.
«
Last Edit: May 12, 2020, 04:24:19 AM by WillLem
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namida
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Re: [SUG][EDITOR] Open levels directly in the editor from .nxlv file
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Reply #1 on:
February 13, 2020, 06:54:43 AM »
I'll see what I can do.
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Lemmings Plus Series
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3D Lemmings:
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WillLem
Posts: 3456
Unity isn't sameness, it's togetherness
[SUG][EDITOR] "Open with" Editor from .NXLV context menu / Drag & Drop to open
«
Reply #2 on:
May 12, 2020, 04:25:36 AM »
Also, could it be possible to open levels via drag & drop into the Editor?
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Everything by WillLem
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SuperLemmix
|
YouTube Channel
|
Featured Level Packs
:
Lemminas Origins
-
Lemminas II
-
DéjàLems
namida
Administrator
Posts: 12403
Re: [SUG][EDITOR] "Open with" Editor from .NXLV context menu / Drag & Drop to open
«
Reply #3 on:
October 01, 2020, 10:19:26 PM »
Both of these implemented, in commits 9e446a0 (Open With or drag-dropping onto the EXE) and ddfe8c3 (drag-dropping onto a running editor instance).
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My Lemmings projects
2D Lemmings:
NeoLemmix
(engine) |
Lemmings Plus Series
(level packs) |
Doomsday Lemmings
(level pack)
3D Lemmings:
Loap
(engine) |
L3DEdit
(level / graphics editor) |
L3DUtils
(replay / etc utility) |
Lemmings Plus 3D
(level pack)
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[SUG][EDITOR] "Open with" Editor from .NXLV context menu / Drag & Drop to open