I code the game as a free-time project, and I didn't have much free time for it recently...
And since the dev is too far from being finished, I don't want to/can't tell much about it:
- I don't want to disapoint anyone if I don't succeed in finishing this project
- I prefer to have something more "real" before showing actual stuff (avoid the "vaporware" effect, you know
)
To sum it up: we're in the early days of the dev process, and I'm still in a "
I hope to finish this project" phase...
... but I really like the first results, and I work on it when it's possible.
That being said, what I can tell you is that I'm making a "2-player versus" game (so there will be no password: all levels will be freely available... or some to be unlocked, maybe...). No single-player mode for this game, but I have ideas for a single-player game, so maybe later...
Of course, feel free to submit ideas you would find fun/interesting when playing a "2-player versus" Lemmings clone
(local versus on the same screen, NOT via network!).
* dev status:
=========
- game loads levels in Lemmini's .ini format (allows the use of new custom tilesets: cavern, candy, forest, ...)
- vertical split-screen is working (one screen above the other)
- Lemmings perform random actions (players' actions not added yet, except for level scrolling)