Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
May 21, 2024, 04:54:00 PM
Home
Help
Search
Members
View the memberlist
Search For Members
Login
Register
Lemmings Forums
»
Lemmings Boards
»
Level Design
»
Level Idea
« previous
next »
Print
Pages:
1
...
16
17
[
18
]
19
20
...
22
All
Author
Topic: Level Idea (Read 69167 times)
0 Members and 2 Guests are viewing this topic.
JM
Guest
Re: Level Idea
«
Reply #255 on:
August 23, 2005, 02:34:05 PM »
Has anybody done any more work on the Lemedit level yet?
Logged
Timballisto
Posts: 941
Re: Level Idea
«
Reply #256 on:
August 23, 2005, 03:38:17 PM »
We're waiting for Conway, but he doesn't appear to be on the board. At least not recently. If he doesn't come back soon we should try to email him, or we could just skip him if he doesn't respond to that.
Logged
JM
Guest
Re: Level Idea
«
Reply #257 on:
August 23, 2005, 05:18:10 PM »
He was supposed to be doing the number of lemmings to appear on the level and if he manages to do that I could do the number of lemmings to be saved.
Logged
Conway
Guest
Re: Level Idea
«
Reply #258 on:
August 24, 2005, 12:01:28 AM »
Nooooooooo! Don't finish without me! =8O What is the quota for terrain/objects/skills?
Logged
Timballisto
Posts: 941
Re: Level Idea
«
Reply #259 on:
August 24, 2005, 12:15:54 AM »
I take it you got my email then?
10 terrain pieces.
4 objects
3 or less steel areas
5 skills
Logged
Conway
Guest
Re: Level Idea
«
Reply #260 on:
August 24, 2005, 12:44:43 AM »
Oh yeah. I just read it, after reading your message. Have to go now, I should get it done tomorrow.
Logged
JM
Guest
Re: Level Idea
«
Reply #261 on:
August 24, 2005, 11:43:05 AM »
That's ok. I can tell this is gunna be a brilliant level.
Logged
Conway
Guest
Re: Level Idea
«
Reply #262 on:
August 24, 2005, 11:16:34 PM »
Give me until the end of the week, okay? Sorry for the delay.
Logged
Timballisto
Posts: 941
Re: Level Idea
«
Reply #263 on:
August 25, 2005, 02:26:52 AM »
That's fine. It's not like I expected instantaneous results. I definitely wouldn't expect that from myself. In fact, take your time. I probably will be long with getting in my part.
Logged
tumble_weed
Guest
Re: Level Idea
«
Reply #264 on:
August 25, 2005, 11:45:09 AM »
Yeah there's no rush I even took ages to get the first bit done...
Logged
JM
Guest
Re: Level Idea
«
Reply #265 on:
August 25, 2005, 08:20:32 PM »
Well the design of the level looks good and i'm loving it.
Logged
ccexplore
Posts: 5311
Re: Level Idea
«
Reply #266 on:
August 29, 2005, 01:42:08 AM »
Quote from: Ahribar link=1119907802/240#254 date=1124782061
Also..... you do know you're next?
Just a ping that I haven't forgotten about this at all, but sadly I didn't do much on it yet either. I should definitely have something by next weekend or sooner though.
Logged
Conway
Guest
Re: Level Idea
«
Reply #267 on:
September 01, 2005, 11:09:02 PM »
Mine is up. There's still no intended solution, but I think I've made a pretty pattern or something! X_X
Logged
Timballisto
Posts: 941
Re: Level Idea
«
Reply #268 on:
September 02, 2005, 01:06:12 AM »
um, where is it? Mindless's portal?
Logged
Conway
Guest
Re: Level Idea
«
Reply #269 on:
September 02, 2005, 01:30:42 AM »
Yep!
http://it.travisbsd.org/lemmings/lemmingswelt
Grplv2-2.zip
Sorry, I should have said.
Logged
Print
Pages:
1
...
16
17
[
18
]
19
20
...
22
All
« previous
next »
Lemmings Forums
»
Lemmings Boards
»
Level Design
»
Level Idea