Here's another level for people to scratch their heads over.
Yeah I know, how hypocritical of me, chiding ClamSpammer on his repeated use of Egyptian tribe when this is now my 3rd Sports level.
I guess all I can say is, once you're comfortable with one style in Lemmings 2, it gets harder switching to a brand new style. And in my defense, for this level, I actually am using objects that are unique to Sports tribe.
Gold requires saving every lemming. I'll tell you out front that the intended solution does
not use every skill given; I purposely threw in some extra skills as a sort of red herring. However, it turned out that with the extra skills, there's also a lose-1 solution, which isn't a bad solution (though I still like my intended solution way better). So give yourself a pat in the back if you find the lose-1 solution, and then prepare to go back to square 1 for the true intended solution (which should be very different from the lose-1 solution, unless the lose-1 solution can be turned into a true backroute via some obscure pixel-precise stuff I failed to test).
No glitches required...well definitely no crawling. The intended solution has some minor behavior that may be slightly counterintuitive in terms of real-life, but not illogical within the lemmings universe. For example, consider the fact that you can build through a thin platform if you use enough builders. That is counterintuitive/impossible in real life, but is not exactly what I'd call a glitch. And that's the extent to which the intended solution may be argued by someone as "glitchy" (I'd say it isn't).
If you're looking for a reprieve from my previous level, I'm sorry, this one will probably be even more difficult to figure out.
I can tell you however that the intended solution is
not a case of you having to pick out pixel-precise locations in order to make moves that mostly fails to work in the majority of nearby locations. But ultimately there's a little bit of precision involved I guess. The point is, if you're, say, hunting desperately for locations hoping the rope doesn't break when it's breaking in a dozen variations you've already tried, stop trying, it's not what I'm going for.
The intended solution hinges on the ability of one of the skills, a skill whose extent of its ability you may likely underestimate. It therefore probably helps to experiment a little. Good luck!