Freezers can now be rescued!
Instead of the lem being removed, they transition to a "Frozen" state. Whilst in this state, they can transition to Walker or Faller if a reasonable amount of ice is removed from around them.
The actual animation is identical to the current Freezer cube, except that the explosion particles have now been recoloured to look like ice water (looks better, plus it's a visual cue that the lem itself hasn't exploded).
I need to iron out a few bugs relating to skill-assignability and nuke-ability, and de-tangle them from the Oh No! code to give them a more Freezer-unique state prior to explosion. But other than this, it's looking cool!
