Updated to v1.10.
This is a big one. If I keep going, this is the start of me
really drifting from Tsyu's SuperLemmini.
There are two big changes in this one:
- Visual SFX
- root.lzp included in release
So the newest addition that I'm really proud of is Visual SFX. Anybody remember these from Lemmings 95? (I think that's the only time they've made an appearance). I really loved that feature way back when (1995, I guess?), and was disappointed it wasn't originally a part of Lemmini. If you've never seen it, basically every time a sound effect is played, a cutesy graphic with the sfx in words appears for a second onscreen. "Let's Go" at the start, "Yippie" at end. Splat, Tink, etc. Before you dismiss it out of hand, it did have a practical purpose too, namely a visual indicator for when the builder's getting to the end of his staircase. I might have gone a bit overboard -- I added graphics for *all* the sfx, when Lemmings95 only had a half-dozen. Anyway, I wanted it, even if I'm the only one, so I added it.
And because of the new graphics needed for the VSFX, it just made sense to start including root.lzp right in the release files. I didn't want to have to mess around with updating the Extract code to grab the VSFX I needed, then patch out the manual changes I added to them. Then this freed me up to tweaking some of the other graphics, so I changed up the plus/minus, scroll-lock, and restart icons to fit in better visually (IMHO). WillLem, I used your scroll-lock replacement as a base (with a few adjustments myself), so thank you for that. And jkapp76 I loved your Icon Sets -- I'd love to find a way to incorporate your icons with the titles on top. Thank you for those.
Those are the 2 big changes. WillLem, you'll be happy to know I'm compiling against Java 1.8, so you should have no problem running it, although I'm still doing all my testing against Java 15+.
Full changelog is as follows:
SuperLemminiToo v1.10 2021-Oct-17
- big changes in this version. If things
continue, here is where it starts to
really diverge from SuperLemmini.
- added VisualSFX (as seen in Lemmings95)
- added root.lzp to the main distributable
- as a consequence, root.lzp must now be located
in the same folder as your SuperLemminiToo.jar
- changed some skill icons
(notably the increase/decrease, scroll-lock, restart)
(thanks WillLem and jkapp76 for the ideas,
although I did modify your originals)
- reorganized the levels included in root.lzp
- combined all xmas levels into 1 levelpack
- combined COVOX and Companion into 1 levelpack
- changed exit SFX to "Yippie"
ala Lemmings95 and Lemmings 2
(thanks ericderkovits for the idea)
- added CTRL-ALT-SHIFT-D debug mode shortcut
(while in a level)
- downgraded to Java 1.8 baseline.
Java 15+ is still recommended.