I realize this topic is very old, but maybe something'll happen eventually, eh?
Name: Lem'ka.
Gender: Female.
Species: Lemming.
Tribe: Dunny Lemming (I made this character before I'd played anything but plain old Lemmings, so I didn't know about the tribes and made my own stuff up. Kinda... probably the closest to the Medieval tribe but living underground.)
Job: Head Lemming of the Dunny (again, see previous statement. I guess basically leader of the tribe, a position kind of like a king or maybe emperor.)
Height:: 4'. She's kinda short.
Weight: 76 lbs. A bit thin, too.
Age: 23 years old, young for her type.
Description: Pale green hair and eyes, extremely light skin. Generally wears either armour or blue outfit with red runes, red cape on both.
Weapons: Katana and sai. (I forget why. I think I just had those weapons on hand and thought 'hey why not' or something.)
Lifestyle: Mostly fairly typical royalty style. She's fairly active, though, and gets in a lot of duels and battles and such.
Class: Fighter.
Level: 12 (going by AD&D v1, which was the last time I worked this stuff out for her).
Stats: STR 18/71, INT 15, WIS 9, DEX 16, CON 11, CHA 17.
History: Lem'ka was the daughter of two Dunny Lemming nobles, and trained extensively as a warrior in her youth. When she was ten years old, the entire city was overrun by Lemkoo's army and she was captured as a slave. Seven years later she managed to get out and organise a revolt, overthrowing and temporarily defeating the demon. Since then she has been ruling over the Dunny Lemmings. Her weapons instructor, Lemerek, survived and is now her advisor. The position of Head Lemming doesn't require much more than decision making, but she tends to take a more active role and also leads the forces into battle.
That's probably way more than necessary, isn't it? Oh well.