Author Topic: Custlemm Level Pack Topic  (Read 93561 times)

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Offline geoo

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Re: Custlemm Level Pack Topic
« Reply #225 on: September 06, 2008, 07:04:11 PM »
Thank you. :) Well, I think some look ok, but some are pretty ugly, like the second or the fourth one.

Another bad thing about my level is, as you apparently have already encountered, that the solutions are often very difficult to execute.
I strongly recommend you to use Lemmix to play these levels as this allows you to make savestates so you don't have to waste your time playing the level over and over again and can concentrate on finding the solutions instead.
Please note that "Mission at max-fall 60" is to be solved with max-safe fall distance of 60+3 (like in original Lemmings or CustLem2), and cannot be solved in Lemmix.

Offline Clam

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Re: Custlemm Level Pack Topic
« Reply #226 on: September 06, 2008, 10:43:48 PM »
I fear you did. I got terrified when i saw there's not even a word from Fortress 13 here, and found the backroute in 15 seconds  :tongue: I removed 2 pixels and it's okay now... ;)
I am going to upload the pack again. Only some minor graphical fix and 2 pixels, i hope.

And thank you for your report!   :)

My solution for Fortress 13 is still the same as before :tongue:. And there were quite a few skills left over. I must have missed something here...

I didn't realize you could solve All Lemmed Out with only 2 skills :o. My original solution used four. Not too difficult to spot though.

Offline -H0ru5-

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Re: Custlemm Level Pack Topic
« Reply #227 on: September 07, 2008, 08:52:21 AM »
I fear you did. I got terrified when i saw there's not even a word from Fortress 13 here, and found the backroute in 15 seconds  :tongue: I removed 2 pixels and it's okay now... ;)
I am going to upload the pack again. Only some minor graphical fix and 2 pixels, i hope.

And thank you for your report!   :)

My solution for Fortress 13 is still the same as before :tongue:. And there were quite a few skills left over. I must have missed something here...

Please send me a replay or a short description of the solution in pm or email!

Edit: it's unimportant, I found the backway(s)  :P
But it will be a hard work to remove them  :huh2:

Offline weirdybeardy

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Re: Custlemm Level Pack Topic
« Reply #228 on: September 07, 2008, 07:29:21 PM »
>:( Thanks to my computer randomly losing a lot of my data and making me want to throw it through a window, I've reorganised the surviving levels I was working on into weirdybeardy's second random level pack of random weirdyness.  :tongue:  Knock yourself out.  ;)

Look on the Lemmings File Archive for weirdymix.dat.

Or look on Lemmings Heaven for weirdymix.zip.

 :thumbsup:
My projects:

Lemmings in Weirdyland (NeoLemmix):
https://www.lemmingsforums.net/index.php?topic=6135.0

My levels for Lemmings 2 The Tribes can be found here:
https://www.lemmingsforums.net/index.php?topic=990.0

Offline Clam

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Re: Custlemm Level Pack Topic
« Reply #229 on: September 08, 2008, 08:53:20 AM »
@weirdy - Some of these levels are missing blue areas for steel ???. Death or Glory is a real killer though. Great level!

@geoo - How do you use the special tileset for "Through the Thicket"? I put the vgaspec file in my lemmix folder but the level won't open.

@H0ru5 - I solved the last two levels of your pack. Do you still want the replays?

Offline -H0ru5-

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Re: Custlemm Level Pack Topic
« Reply #230 on: September 08, 2008, 09:24:55 AM »
@H0ru5 - I solved the last two levels of your pack. Do you still want the replays?

No, I'm already working on it. It had to be finished today (i'm testing it right now), because tomorrow I'm going to university, and I must not leave a halfmade pack on my computer. It's going to be harder than even the original concept, but it is the only way to fix it.
However, you can send the other 9 maps' replays. Or did you solve the 7th too?

Offline geoo

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Re: Custlemm Level Pack Topic
« Reply #231 on: September 08, 2008, 09:31:57 AM »
Quote
@geoo - How do you use the special tileset for "Through the Thicket"? I put the vgaspec file in my lemmix folder but the level won't open.

I think adding the following lines to the LemmixStyle.ini should do (this already includes that same for "Supaplex Tricks" from my second pack):
Code: [Select]
[CustLemm_10]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4291854368
GraphicExtFile=vgaspecS.dat
GraphicFile=VGAGR0.DAT
GraphicSetArchive=
GraphicSetId=0
GraphicSetIdExt=36
GraphicSetName=Dirt
MetaInfoFile=GROUND0O.DAT

[CustLemm_11]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4292923568
GraphicExtFile=vgaspec4.dat
GraphicFile=VGAGR6.DAT
GraphicSetArchive=
GraphicSetId=6
GraphicSetIdExt=5
GraphicSetName=Rock
MetaInfoFile=GROUND6O.DAT

Offline weirdybeardy

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Re: Custlemm Level Pack Topic
« Reply #232 on: September 08, 2008, 03:42:02 PM »
Quote
@weirdy - Some of these levels are missing blue areas for steel . Death or Glory is a real killer though. Great level!

Which levels are missing steel...? *grumble* I ran them all through Lemmix and they seem to be fine... I hope it's not another data loss problem. That would seriously aggrovate me. *sigh* Oh well.

Glad you enjoyed Death or Glory!  :)  Did you beat it...?
My projects:

Lemmings in Weirdyland (NeoLemmix):
https://www.lemmingsforums.net/index.php?topic=6135.0

My levels for Lemmings 2 The Tribes can be found here:
https://www.lemmingsforums.net/index.php?topic=990.0

Offline Clam

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Re: Custlemm Level Pack Topic
« Reply #233 on: September 09, 2008, 10:02:55 AM »
Thanks for the quick replies everyone.

No, I'm already working on it. It had to be finished today (i'm testing it right now), because tomorrow I'm going to university, and I must not leave a halfmade pack on my computer. It's going to be harder than even the original concept, but it is the only way to fix it.
However, you can send the other 9 maps' replays. Or did you solve the 7th too?

I have solved them all ;). I'll send you the replays now.

I think adding the following lines to the LemmixStyle.ini should do (this already includes that same for "Supaplex Tricks" from my second pack):

It works. Hooray! :thumbsup:

Which levels are missing steel...? *grumble* I ran them all through Lemmix and they seem to be fine... I hope it's not another data loss problem. That would seriously aggrovate me. *sigh* Oh well.

"All Lemmed Out", "Lemesis" and "Theory vs Practise" have no blue areas over steel terrain in the pack I downloaded. For the last two, though, it shouldn't matter.

Quote
Glad you enjoyed Death or Glory!  :)  Did you beat it...?

Sadly, no... I can get 90%, but one lemming splats every time. :XD:

Offline -H0ru5-

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Re: Custlemm Level Pack Topic
« Reply #234 on: September 13, 2008, 02:16:31 PM »
I reedited and replaced my levelpack (i hope the last time)... the base solution on Fortress 13 is a bit changed, but at least there's no more (obvious) backroutes.
Check it out!

Offline weirdybeardy

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Re: Custlemm Level Pack Topic
« Reply #235 on: September 13, 2008, 07:32:36 PM »
That reminds me: my latest level pack is made of 14 levels, not 10. Does that mean that they won't run properly on Customised Lemmings, because of the 5-Step system...? Do I need to re-package and re-submit...?  ???
My projects:

Lemmings in Weirdyland (NeoLemmix):
https://www.lemmingsforums.net/index.php?topic=6135.0

My levels for Lemmings 2 The Tribes can be found here:
https://www.lemmingsforums.net/index.php?topic=990.0

Offline -H0ru5-

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Re: Custlemm Level Pack Topic
« Reply #236 on: September 14, 2008, 09:41:59 AM »
That reminds me: my latest level pack is made of 14 levels, not 10. Does that mean that they won't run properly on Customised Lemmings, because of the 5-Step system...? Do I need to re-package and re-submit...?  ???

Exactly, we couldn't play on them (and I have only CustLemm)

Offline weirdybeardy

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Re: Custlemm Level Pack Topic
« Reply #237 on: September 14, 2008, 11:33:12 AM »
Ah, so maybe that's why I haven't had much feedback...

Would two packs of 7 levels each be okay...? I'll get onto it right away.  8)

Edit: New level packs on the database! :) weirdy01, weirdy02, weirdy03. Check it out.  :winktounge:
My projects:

Lemmings in Weirdyland (NeoLemmix):
https://www.lemmingsforums.net/index.php?topic=6135.0

My levels for Lemmings 2 The Tribes can be found here:
https://www.lemmingsforums.net/index.php?topic=990.0

Offline weirdybeardy

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Re: Custlemm Level Pack Topic
« Reply #238 on: September 16, 2008, 05:50:02 PM »
If anybody's got the time to have a look at my levels and gimme some feedback, I'd be grateful. I know everybody's busy, so there's no rush. Thanks.  :)
My projects:

Lemmings in Weirdyland (NeoLemmix):
https://www.lemmingsforums.net/index.php?topic=6135.0

My levels for Lemmings 2 The Tribes can be found here:
https://www.lemmingsforums.net/index.php?topic=990.0

Offline weirdybeardy

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Re: Custlemm Level Pack Topic
« Reply #239 on: September 28, 2008, 11:46:28 AM »
10 brand new levels of mine are now on the database: weirdy04!  :thumbsup:

http://camanis.net/lemmings/levelpacks.php?p=3
My projects:

Lemmings in Weirdyland (NeoLemmix):
https://www.lemmingsforums.net/index.php?topic=6135.0

My levels for Lemmings 2 The Tribes can be found here:
https://www.lemmingsforums.net/index.php?topic=990.0