If you have any new skills levels that you have given up on backroute fixing (whether you have conclusively determined they're impossible to; or just can't be bothered; or even possibly could do so but would rather donate them to this part of the testing), please post them in this topic. This could further include levels you've specifically created
for the point of looking into backroute potential / fixability.
To avoid doubt, this should only be if the new skill is a factor in the backroute somehow. A level where the new skill's intended usage is enforced but the old-skills parts are backroutable is not relevant here; however if the backroute itself lies in a
combination of new and old skills, it's relevant.
For now rules from the
main new-skills levels topic apply. This will change later. If a level is intended as a proper level but also has backroutes (rather than specifically being for backroute / fixability testing), it is fine to post it in both topics, provided you follow the rules in each topic.
For now, all that is happening here is collecting such levels. We will
use them later.
Note that this topic is NOT for discussing how important this point is. I have made a decision as the developer that it is important to at least properly discuss this angle. Maybe the eventual result will be "we don't care", but the discussion, and looking into how bad the issue is or isn't, is going to happen.
EDIT: Levels that you
have successfully backroute fixed could also be of interest, but if possible, please upload the pre-fix version too. And to clarify - it does not matter
how the situation arose. If the level has backroutes relating to the new skills, it is useful here.