Author Topic: Level Design Contest #20 - Voting Phase (Current: Rule 2 Round 1)  (Read 230 times)

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Offline IchoTolot

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In each voting round, you're allowed to vote for up to a certain number of levels. Vote for the levels that you want to stay in the contest, not for levels you want eliminated. You may vote for fewer levels than the permitted maximum. You may vote for your own levels.

It's not allowed to discuss the levels publicly on the forums during the voting phase, even if the level is not in the current round, or even between rounds.

You may discuss any level in private messages. You may discuss publicly off-site, e.g., you may post Youtube videos of your playthroughs, or discuss in IRC chat. Eliminated levels may be discussed anywhere, even publicly on the forums.

There'll be voteoffs within each design rule, to get down to one/two/three remaining levels per design rule.

As we have quite a few levels this time: If after the rule voteoff the number of remaining levels is >9 due to ties, I will create 2 mixed groups semi-randomly out of the remaining levels to bring down the number even further. For all of this no tiebreakers are planned. After this, all qualifying levels will go into a final mixed voteoff.

Generally, the number of levels that qualify for the next round will be the same as each user's permitted vote maximum. I've decided to keep the percentages of "surviving" levels of the rule-voteoffs somewhat similar to give every rule a fair chance. Example: A rule with a 66% survival-rate and one with a 33% survival-rate for the mixed rounds doesn't seem that fair to me.

There's only a prize for the 1st place winner - of course, getting close to that still means you made a great level.

So... let the voting begin! Each round will be open for voting for 3 days, except the final which will be 4 days.

All levels are still avialable in the discussion topic: https://www.lemmingsforums.net/index.php?topic=4854.0
« Last Edit: July 05, 2020, 09:45:45 pm by IchoTolot »

Offline IchoTolot

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Re: Level Design Contest #20 - Voting Phase (Current: Rule 1 Round 1)
« Reply #1 on: July 01, 2020, 08:30:21 am »
Planned:

Rule 1 -- 7 levels to 2 for the mixed rounds (~29% survival rate)
Rule 2 -- 9 levels to 3 for the mixed rounds (~33% survival rate)
Rule 3 -- 9 levels to 3 for the mixed rounds (~33% survival rate)

If we get more than 9 levels for the mixed rounds due to ties: 2 mixed groups will be created semi-randomly to bring down the number even further.


Rule 1

Round 1


Armani's "Breaking the Cycle"
DireKrow's "Traipsing About Tombs"
IchoTolot's "Stackenblochen"
JRT's "This Month's Tribute to MC Escher"
Mantha16's "It's Lem Lem Time"

NieSch's "Symmetry for the Devil"
Proxima's "Thirteen Little Skills"


____________________________________________________________________________________________________________________________________________________________


Rule 2

Round 1

Armani's "The Gaema Plateau"
Crane's "Splashdown"
DireKrow's "Shoestring Operation"
Dullstar's "Athletic Rescue Operation"
IchoTolot's "Time For Strongarm Tactics!"
Mantha16's "All Things Considered"
Nessy's "Built To Rule The World"
NieSch's "Stick Together"
WillLem's "Lemmy Watch The Stars"

____________________________________________________________________________________________________________________________________________________________

Rule 3

Round 1

Armani's "High Five"
Crane's "Wrong-side Failure"
DireKrow's "Cheating At Sports"
IchoTolot's "Switcheroo"
JRT's "One Thing At A Time"
Mantha16's "The Lion Sleeps Tonight"
NieSch's "All in Good Timing"
Dullstar's "Tunnel Project"
Namida's "Angel Wing"

____________________________________________________________________________________________________________________________________________________________

Mixed Rounds


Armani's "Breaking the Cycle"
NieSch's "Symmetry for the Devil"
« Last Edit: July 04, 2020, 11:22:32 am by IchoTolot »

Offline IchoTolot

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Re: Level Design Contest #20 - Voting Phase (Current: Rule 2 Round 1)
« Reply #2 on: July 04, 2020, 11:24:36 am »
Voting for rule 2 is up! :)