P.S. I suggest Shvegait stays away from the "Satanic Lemmings" level. After reading his rant on the "Custlemm level list game" thread, I don't think he would want to even attempt the crazy timing that's required here.
No, no. You misunderstand me. Unless those bars are really steel and that exit is a fake one, I see no problems. Really, above everything else, I dislike unfair levels.
Now you'll probably think I disliked Insane Steve's "You know what you have to do" or whatever levels, but it's not true. There was nothing unfair about those levels, plus there was no tedious repetition.
You'll probably also think I dislike "We all fall down". This isn't the case; you don't need to be precise and the level is fair. Plus, there are multiple ways of tackling the problem (but of course they are related).
If you haven't done so yet, please play Timballisto's "The Selhajek Arbenition." and Conway's "Back and Forth" (in his Cheapo - LemEdit remake set). Don't just play them once. Play them until you have beaten them. Then it may become apparent where I am coming from. (Or you'll fare better than I did.)
Sorry, didn't want to hog your thread
I won't comment on "Satanic Lemmings" for a while though, I'll play the levels in order. I've just played the first two levels, and the first one is fun, even though it's easy
This Style Trial idea is rather cool. B)