Author Topic: Level Design Contest #20 - Playing Phase (Discussion Topic)  (Read 23100 times)

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Offline Armani

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #60 on: May 23, 2020, 03:20:43 AM »
Resolved updated levels.
Time For Strongarm Tactics!
I think I'm getting closer.
And your solution to my level is intended! That's what I wanted to enforce so the level title makes sense.

Built to Rule the World
Still I have some leftover skills ;P

All in Good Timing
I bet this is intended now
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Offline NieSch

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #61 on: May 23, 2020, 08:50:48 AM »
All in Good Timing
I bet this is intended now

For 95%.
Spoiler (click to show/hide)
:thumbsup:
My NeoLemmix packs: All You Need Is Lemmings - Long Live Lemmings! - Yippee! More Lemmings
SuperLemmix: Tomb Rodents featuring Lemmina Croft

Offline Dullstar

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #62 on: May 23, 2020, 09:04:28 AM »
Watched Armani's most recent replay for my R2 level; as I suspected it's the same backroute as Icho's. It should hopefully be patched by now.

On the bright side, Athletic Rescue Operation has survived more iterations than Shimmier Sort before I ran out of ideas on how to fix it, so... improvement? :P

Offline IchoTolot

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #63 on: May 23, 2020, 11:08:58 AM »
Armani used exactly the part of the level I thought it was ok not to alter it...well seems like it needs some steel as well. ;P

Also, I included Proxima's late Lix entry to the first post.

Offline JRT

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #64 on: May 23, 2020, 11:34:43 AM »
@WillLem, Great level. I attach my replay for Lemmey Watch the Stars.

Offline IchoTolot

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #65 on: May 23, 2020, 01:25:03 PM »
Resolved everything and Proxima's new late entry.

Nessy's level should still be a backroute though.

Offline Armani

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #66 on: May 24, 2020, 06:58:20 AM »
Resolved updated levels

Time For Strongarm Tactics!
Backrouted again. And I think the level needs to be fixed a little bit after updated to neolemmix 12.9.1
Spoiler (click to show/hide)

Athletic Rescue Operation
Another backroute ;P

All Good Timing
I'm now 100% sure this is intended :laugh:
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Offline NieSch

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #67 on: May 24, 2020, 08:39:03 AM »
All Good Timing
I'm now 100% sure this is intended :laugh:

It is. :party:
My NeoLemmix packs: All You Need Is Lemmings - Long Live Lemmings! - Yippee! More Lemmings
SuperLemmix: Tomb Rodents featuring Lemmina Croft

Offline IchoTolot

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #68 on: May 24, 2020, 10:18:27 AM »
Another pick up it is + terrain changes to make it possible again. ;P

I also attached my solutions again as a replay broke in the new NL version (NieSch's "Stick Together").

Offline Armani

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #69 on: May 25, 2020, 05:47:25 AM »
My solution for V6. :P
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Offline IchoTolot

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #70 on: May 25, 2020, 08:11:48 AM »
Well, I couldn't account for that backroute in advance as this way to turn a climber+glider with a shimmier at a small ledge just became possible with the latest version. Should be fixed now though.

Offline JRT

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #71 on: May 26, 2020, 02:31:34 AM »
I attach my replay for Athletic Rescue Operation V4.

Spoiler (click to show/hide)

Offline Armani

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #72 on: May 26, 2020, 04:44:57 AM »
Finally, this feels intended now. ;)
Very clever, how to get a non-climber lemming to the top was the main puzzle I think.
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Offline IchoTolot

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #73 on: May 26, 2020, 09:01:45 AM »
Finally, this feels intended now. ;)
Very clever, how to get a non-climber lemming to the top was the main puzzle I think.

Finally this is intended! Good job! :thumbsup:

A little very difference from my solution:

Spoiler (click to show/hide)

Offline JRT

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Re: Level Design Contest #20 - Playing Phase (Discussion Topic)
« Reply #74 on: May 26, 2020, 02:15:39 PM »
My replay for V9 All in Good Timing. I think this has now converged on your intended solution.

That was a fun level.

Spoiler (click to show/hide)