Author Topic: Question: How big should an image be for a rank graphic?  (Read 1858 times)

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Offline Shmoley

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Question: How big should an image be for a rank graphic?
« on: May 01, 2020, 08:04:04 PM »
As I’m finally getting around to making my level pack, I’m curious to know what size I should make my rank graphic.

Offline namida

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Re: Question: How big should an image be for a rank graphic?
« Reply #1 on: May 01, 2020, 08:06:53 PM »
72 x 27 ish. It can be off by a few pixels with no ill effects, but should be around that size.

You'll probably want to do a custom logo for the title screen too. That should be exactly 632px wide, and approximately 94 pixels tall.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline Shmoley

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Re: Question: How big should an image be for a rank graphic?
« Reply #2 on: May 01, 2020, 08:24:17 PM »
Ok Thanks! :thumbsup: also going to mention I’ve finished all of the levels in the first rank “Learning” it’s basically just tutorial levels on how skills work though.

Offline Shmoley

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Re: Question: How big should an image be for a rank graphic?
« Reply #3 on: May 03, 2020, 02:43:32 AM »
Now I have another question about how big should a graphic for the play, level select, quit panels be?

Offline IchoTolot

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Re: Question: How big should an image be for a rank graphic?
« Reply #4 on: May 03, 2020, 08:39:43 AM »
Take a look inside the "levels" folder of NL and see how big the graphics of the other packs are.

Or even better: Go into "gfx" and then "menu" and there you have all the relevant standard menu graphics with their sizes. :)