Author Topic: [BUG][PLAYER] Cloner pickup skill displays incorrectly in some cases  (Read 876 times)

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Offline namida

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Specific case: Any style using the lemming sprites from gigalem_millas seems to reproduce this issue in low-res mode only. Can confirm that xmas, and default with or without recoloring, do not reproduce it, in either resolution.

Instead of displaying as it should, it only shows a single lemming facing right. It can still be distinguished from the Walker pickup by the positioning of the lemming, though this is a very subtle difference. (See attachment - left = walker; right = cloner.)
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

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Re: [BUG][PLAYER] Cloner pickup skill displays incorrectly in some cases
« Reply #1 on: February 18, 2020, 08:05:23 PM »
Fixed in e2c434f, backported to 12.8 in 4a69501.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)