Author Topic: Level Design Contest #19 - Playing Phase (Discussion Topic)  (Read 17000 times)

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Offline NieSch

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Re: Level Design Contest #19 - Playing Phase (Discussion Topic)
« Reply #75 on: January 14, 2020, 09:47:39 AM »
I can't even get past Armani's Supernova!! :forehead: :crylaugh:

Don't feel bad about it; you're not the only one! Lots of difficult levels in this pack. Mine aren't easy too. Next time I will make at least one easier one.

Intended solutions to my levels:
My NeoLemmix packs: All You Need Is Lemmings - Long Live Lemmings! - Yippee! More Lemmings
SuperLemmix: Tomb Rodents featuring Lemmina Croft

Offline Crane

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Re: Level Design Contest #19 - Playing Phase (Discussion Topic)
« Reply #76 on: January 15, 2020, 03:16:10 AM »
Both of IchoTolot's solutions to my levels were intended - well done.  Doubly well done for earning the talisman too!

Spoiler (click to show/hide)

Offline Flopsy

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Re: Level Design Contest #19 - Playing Phase (Discussion Topic)
« Reply #77 on: January 15, 2020, 04:00:46 AM »
I can't even get past Armani's Supernova!! :forehead: :crylaugh:

I'd dare say that this is arguably one of the hardest levels in the contest, I was able to solve it but I was getting help on the contest stream to eventually arrive at the solution!

Offline namida

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Re: Level Design Contest #19 - Playing Phase (Discussion Topic)
« Reply #78 on: January 17, 2020, 08:30:37 PM »
I had a look over the levels, though I was only able to solve 3 of them so far. Replays for those + intended solution for my level attached. All three of the ones I solved (Crane's rule 1, and both of WillLem's levels) were quite nice levels.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline Crane

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Re: Level Design Contest #19 - Playing Phase (Discussion Topic)
« Reply #79 on: January 18, 2020, 12:38:14 AM »
Intended solution, well done. And thank you for the compliment.  I like to think T.E.E.T.H. is easier than my usual affair!

Offline Crane

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Re: Level Design Contest #19 - Playing Phase (Discussion Topic)
« Reply #80 on: January 18, 2020, 01:06:12 AM »
Completed the latest version of Shimmier Sort.  Of all things, it took me a while to work out how to stop the Climbers from going off the right of the screen.  Nice little arrangement in the end.

Offline IchoTolot

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Re: Level Design Contest #19 - Playing Phase (Discussion Topic)
« Reply #81 on: January 25, 2020, 01:18:47 AM »
Uploaded my updated solutions and the solutions to my own levels to Youtube: https://www.youtube.com/watch?v=LS32FRH6-bg&feature=youtu.be

Also solved Flopsy's withdrawn level: https://www.youtube.com/watch?v=T3SO9LkoUBY&feature=youtu.be

Offline Crane

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Re: Level Design Contest #19 - Playing Phase (Discussion Topic)
« Reply #82 on: February 04, 2020, 09:31:50 PM »
So... voting phase soon?

Offline IchoTolot

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Re: Level Design Contest #19 - Playing Phase (Discussion Topic)
« Reply #83 on: February 04, 2020, 09:43:48 PM »
So... voting phase soon?

Patience young grasshopper. ;)

I just got the picture links from Nessy today and I will set up the topic tomorrow. :)