Helium 1 -
Adventure Is Out There! Ah, a fan of the Pixar movie Up, I see!
I love that movie, as I do all Pixar/Disney movies. Great 2-of-everything level to start off the rank, as well as the pack.
Helium 2 -
Attic Storage Available Another great level. The bubble tileset is one of my favorite tilesets of ONML to work with. My very first Lemmings level I ever made was in this tileset, which you saw in LDC #22 with "Bubble Trouble." I'm not sure if you ever got to play it, btw, as I haven't received any replays from you on my levels. I really wished more people had spoken up about my levels if they have played them.
I wasn't having problems with this level, I was simply going for a "save all" solution, and one part of it was fiddly with trying to use a digger to cancel the miner.
Helium 3 -
Looking Down On The Edge Big fan of these X-of-everything levels, I see. A bit more challenging than the previous two levels, but still nothing too hard.
Helium 4 -
Lemming Rig This one was a favorite of mine!
Helium 5 -
In A Tidal Wave Of Mystery Another favorite of mine both puzzle-wise and visually!
I like the way one needs to isolate two lemmings here to do the work, as well as mining into the hole to cut the basher short so that he doesn't have as much to go through and therefore giving him more time to build to the exit on time before the crowd arrives.
Helium 6 -
Coffee Break In The Ballroom Reminded me of the first level of Migraine from Migration in a way. Nice 1-of-everything level here.
Helium 7 -
Type B Personalities Another favorite of mine both visually and puzzle-wise!
I like the way the basher has to come from the right side to get the left crowd out, as well bombing to get the right crowd out.
Helium 8 -
Don't Steal Our Honey! Another level that's great on the visuals, and I especially love the way to isolate a worker lemming here with digging and then bashing in such a way so that the crowd is contained but a climber can go out to the right to forge the path.
Helium 9 -
Rock Is Mine Wow, you managed to make a really good miners only level!
Also I like how it's the same music that you used on your LDC #22 Rule 1 level. I was really rooting for your level to win the voteoff, as it was my favorite out of all the R1's in that contest, and I voted for it every single round.
Helium 10 -
Tiny House Living Bit difficult, but then again I was kind of overthinking here. Once again, nice job on the visuals with one of my favorite ONML tilesets
Helium 11 -
Ride The Nessy! Wow, yet another wonderfully designed level. Very nice job with the Nessy in here. Bit difficult as well, although maybe just slightly easier than the previous.
Helium 12 -
Lemmings Join The Circus Yet another great visual level. Been a while since I played a level in this tileset. That was a really nice way of isolating a worker lemming.
Helium 13 -
Internal Head Trauma Ah, another level where I recognize the soundtrack, as this was the same one that Armani used for his Secretly, Greatly level for LOTY2020. I was a dummy here and didn't realize that the wall on the left is lower than the wall on the right, therefore resulting in me doing the digging/bashing from the wrong side. Still, this level's a good one, with the climbers being able to use either exit, while the non-climber hatch can only use the left exit.
Helium 14 -
Dreaming Of Cyberspace Another favorite of mine! Easy for its position late in the rank, but I don't mind the level being at the 14th position of the rank.
Helium 15 -
Mandatory Safety Meeting Another great visual level. Only slightly harder than the previous one, but it's still not too hard.
Helium 16 -
The Allocation Strategy Once again, another favorite level of mine! Amazing that this level can still trip one up, but I really love the solution here. Getting into the alcove on the right side to make a splatform for the crowd is especially clever, as well as building at the top on the left side so that only the builder can get over the wall that contains the crowd.
Helium 18 -
Schism In The Ancient Society This level surprisingly gave me problems and took longer than I thought it would, although I was annoyed at how the miner kept chipping off the base of the staircase, leaving a one pixel gap to the water. Me overthinking stuff once more
Helium 19 -
White Rabbits In The Snow Huge favorite level of mine here!
The hardest part was definitely figuring out how to contain the crowd and get them out later. That was especially clever with having a worker lemming go on ahead to forge the path, make a splatform for the crowd, and then climb back up to mine the crowd out later. Also with how the bomber must be the climber so that you don't lose too many.
Helium 20 -
We Love Wafflems! I'm sure he was a very valued member of the site. It's too bad I missed him long after he seemingly vanished. He sounds like someone I would had liked to meet. I really liked his Wafflembytes pack. It got quite difficult near the end, but I still enjoyed it a lot. Very nice homage to Wafflem here with his preference for buttons and locked exit levels. As for this level, this one wasn't as hard as I thought it would be for the final level of the rank. In the end, the only skills I used up were the builders and the miners.