Wow, great job finding all of these 100% solutions on your own, that's impressive. It took the community a long time to get there
(If you want to dig into the lore,
until 2006,
2009-2012,
the last two levels).
Nice find with the fast-forward glitch, too! So does it just skip every other frame, and the cycle length
of the tennis ball is even with one frame killing the lemmings? I knew fast forward was a bit wonky
with respect to physics, but never knew there were reliable patterns to exploit.
The pausing technique ccexplore mentioned is documented
here.
Btw, do we happen to have all the tracks from Lemmings 2: The Tribes somewhere?
Attached is an archive with the Amiga, SNES and Genesis music (Circus is super catchy on the Genesis, we used to listed to that one on loop with Simon). Amiga I have in Octamed and mod format, should sound the same though. There are also midis for some reason, don't know where they come from. I also have DOS recordings with I think the Roland sound chip, but they are in ogg format and too fat to upload. Alas, I don't have my favourite version which is Adlib DOS (except for Cavelem).