Lemmings Boards > Level Design

April 2019 Level Collaboration

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IchoTolot:
The final result of this collaboration has been attached to this post! :)

I was thinking after a long time we could attempt to do another level collaboration. :)

How does this work?

1.) You just say here in the topic or in a pm to me that you want to participate and I'll write you on the list.

2.) I'll roughly randomize the list of people to get a sequence. If you feel not good about covering certain positions this is totally negotiable (just tell me in your pm/post). Somebody might feel more confortable crafting landscapes in the early iterations than forming solutions later on for example. I try to put people in their confort zone as this should result in a better end result. :)

3.) The first person on the list starts making the level. For the first person it's usually just the raw landscape or just a part of the level.

4.) The first person posts his/her result in the topic and the second person contiunes making the level based on the result of the first person. You can change the things a person before you added, but it's not nice to simply completely discard all changes from another person without at least asking for permission.

5.) The goes on until the last person on the list has done their part. Usually the last few persons form the intended solution, add some additional quirks to it or decorate the level a bit more. The first persons usually form the general landscape and develop first crucial parts and tricks the solution revolves on.

6.) At last everyone tries to solve and therefore backroute fix the level, or find other problems that might need fixing.

Important: You result is always level + replay. Maybe in the first few iterations a replay is not needed, but if a solutions starts to form it is nessesary.



Another idea I had is that we could have 2 different solutions with different skillsets in the end, like an easy and a hard version.

As this is a collaboration of multiple people:

Every person is allowed to use the resulted level in their pack/s and I will also submit it to the NL community pack level pile!

Everyone had part in it so everyone should be able to use it and be proud of it! :8():


So what tileset are we going to use?

I was thinking the following tilesets could use some more attention:

- plom_bastemp
- sqron_turrican2wall
- zanzindorf_agony

So maybe use one of them ???   I am open for other proposals here! In the end I think I will hold a poll on which one we should focus on. :)

Tell me if you want to participate! Also comment on which tileset, or combination of tilesets, we should use (may it be from my little list or another proposal). :)



Participants:

- IchoTolot
- SQron188
- möbius

SQron188:
Interesting, I've never taken part in something like this. I'm hesitant about joining just yet though, I take so long to do just about anything...

I'm also afraid that the differences between my solving skill vs. the solving skills of others could manifest themselves. Heck, what happens if I can't solve the level when it's my cue? (excluding the idea of me changing the level radically)

On a more positive note, I'd like to see what kind of level could emerge from the tilesets given so far!

IchoTolot:

--- Quote ---Heck, what happens if I can't solve the level when it's my cue?
--- End quote ---

Take a look at the replay then. ;)  There is no shame in that.  Solving skills should not matter at all for being able to participate!

It's not important that you can solve it, it's more important what you can add or fix. Even just adding impressive decorations a good contribution.

Also you can ask to be placed in one of the earlier turns when solutions don't really exitst or are still vague.


Also I want to remind you of my idea: We could have 2 different solutions with different skillsets in the end, like an easy and a hard version.

If you have problems making a hard solution: Help in developing a fun easier version of the level. ;)


--- Quote ---I'm hesitant about joining just yet though, I take so long to do just about anything...
--- End quote ---

You don't have to submit your part in 1-2 days or so. Just in a somewhat reasonable time.

Also you are not forced to make huge or complex changes in your turn. Each step will add a bit, not all.

Give it a go! :)

SQron188:
Oh yeah, checking the replay! That didn't occur to me. The easy/hard version of the solution sounds good too.

I sure would like to take part in something like this... okay, I've decided, sign me up.
In the worst case scenario, the fate of the level doesn't depend on a single contributor and the show can just go on, as I see it.

Judging by what has been said this far, maybe I should be somewhere closer to the top of the list? (an earlier turn rather than a later one?)

mobius:
I'll give it a go!

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