NeoLemmix > Closed

[Bug] [Player] "Let's go!" sound only plays on the left ear

(1/2) > >>

Strato Incendus:
The latest experimental version of the player containing the Shimmier features a minor annoyance which doesn't seem to have anything to do with the introduction of the new skill at all:

The "Let's go!" sound at the beginning of a level is only presented on the left ear exclusively, no matter how far to the right the hatch is placed. Since the location of the sound usually tries to emulate the position of the hatch relative to the camera, meaning the sound will wander from left to right if you move the camera around before releasing the pause button, I guess there's something off with that location-determining routine? Because the sound file itself did not change, so there's nothing wrong with the inherent panorama information of the WAV file.

It's especially striking because the hatch opening sound which comes immediately afterwards is presented on both ears again, dead centre :D .

Nepster:
The experimental version already has the fix for the amplified yippie sound bug. Seems that this fix had some side-effects. Will look into it.

IchoTolot:

--- Quote from: Nepster on December 31, 2018, 01:45:46 PM ---The experimental version already has the fix for the amplified yippie sound bug. Seems that this fix had some side-effects. Will look into it.

--- End quote ---

Extended to that: Is there a way to also not amplify the swimmer splash, when like multiple swimmers enter the water? The solving contest and now this topic reminded me of that. ;P

Nepster:
The non-amplifying code should apply to any kind of sound effect, not just the "Yippie"-sound. Could you please check whether the swimmer splash problem still occurs in the experimental version of NeoLemmix?

IchoTolot:

--- Quote from: Nepster on December 31, 2018, 02:17:22 PM ---The non-amplifying code should apply to any kind of sound effect, not just the "Yippie"-sound. Could you please check whether the swimmer splash problem still occurs in the experimental version of NeoLemmix?

--- End quote ---

Tested it and it's alright now. No super loud monster splash. :thumbsup:

Navigation

[0] Message Index

[#] Next page

Go to full version