Author Topic: graphics from the PSP and Vita Lemmings?  (Read 1045 times)

0 Members and 1 Guest are viewing this topic.

Offline mobius

  • Posts: 2248
  • inactive; PM with questions
    • View Profile
graphics from the PSP and Vita Lemmings?
« on: October 16, 2018, 01:12:32 am »
has anyone ripped/extracted/converted the graphics from any of the PSP games? I'm particularly interested in the two 'new' games that is the new graphics; the machine/factory, haunted house, candy, and space tilesets. Is this even possible in anyway? I'm not interested in this for using it in NeoLemmix or any existing game. I just want the graphics and or sprites in any format is fine. Any and all resources from the game would be nice actually.
'It is better to travel well than to arrive.'
-Buddha



soundcloud: https://soundcloud.com/a-tax-980147606/raindrops
deviant art: http://rhubarb338.deviantart.com/

Offline oskar12345

  • Posts: 35
    • View Profile
Re: graphics from the PSP and Vita Lemmings?
« Reply #1 on: October 18, 2018, 05:51:45 pm »
Here you have 2 levels of vita and 2 of ps3.
The lemmings touch are easy to extract the ps3 cost a little bit more

Offline mobius

  • Posts: 2248
  • inactive; PM with questions
    • View Profile
Re: graphics from the PSP and Vita Lemmings?
« Reply #2 on: November 01, 2018, 09:36:23 pm »
sorry for the late reply; thank you! :thumbsup:

is that top one from the PS3; the haunted house graphic? I just don't recognize it; I'm guessing because the lighting is altered? In game I remember it being pretty dark.
'It is better to travel well than to arrive.'
-Buddha



soundcloud: https://soundcloud.com/a-tax-980147606/raindrops
deviant art: http://rhubarb338.deviantart.com/

Offline GigaLem

  • Discord Server Owner
  • Posts: 1197
  • Graphic Set Enthusiast
    • View Profile
Re: graphics from the PSP and Vita Lemmings?
« Reply #3 on: November 01, 2018, 09:50:59 pm »
If possible, all of them eventually?
this stuff is kinda important


Offline oskar12345

  • Posts: 35
    • View Profile
Re: graphics from the PSP and Vita Lemmings?
« Reply #5 on: November 02, 2018, 11:16:51 am »
The PS3 applies shaders over the level with different dynamic lights for this reason you are ok when say the level was darker,
that's the original level without any post-processing shader.

The levels on the PS3 are this way and a copy of the same level in n-map, then apply effects to both.

They are in 128x128 blocks on the GPU, then you have to save one by one, normal and normal map blocks,
and make the big one image, it's a lot of work.

Offline GigaLem

  • Discord Server Owner
  • Posts: 1197
  • Graphic Set Enthusiast
    • View Profile
Re: graphics from the PSP and Vita Lemmings?
« Reply #6 on: November 02, 2018, 11:25:02 pm »
That's good, if this is all of them, Show them to The Spriters resource. They'd probably appreciate it :thumbsup:

Offline mobius

  • Posts: 2248
  • inactive; PM with questions
    • View Profile
Re: graphics from the PSP and Vita Lemmings?
« Reply #7 on: November 03, 2018, 01:44:32 am »
:thumbsup: again, thank you so much!
'It is better to travel well than to arrive.'
-Buddha



soundcloud: https://soundcloud.com/a-tax-980147606/raindrops
deviant art: http://rhubarb338.deviantart.com/

Offline GigaLem

  • Discord Server Owner
  • Posts: 1197
  • Graphic Set Enthusiast
    • View Profile
Re: graphics from the PSP and Vita Lemmings?
« Reply #8 on: November 03, 2018, 02:54:58 am »
All we need are just PSP exits (I still only have one) and PS3 rips