Lovely 3 "Building Block Maze": increased SI to 50. Building takes time, so all lix still spawn before the route is complete. Slower spawn makes it easier to click on a lix facing the right direction, and if the player builds a < bridge towards the right exit, fewer will splat in the interval when the bridge is high enough but not yet connected, so the player does not feel under pressure (assuming they have understood how save requirement works by this stage).
We removed miners from L2 as they are not helpful there. Should we remove miners and diggers from L3 and L4 as well? Player might be confused when digger does nothing if assigned on the steel in L4. Digger is properly introduced in L8 "Climb to Freedom!", miner in L11 "Beneath the Lab". However, miner must be kept in L9 "Goblin City" for the 100% solution, and all skills should be present in L7 "Blocked by a Snowball" for the pattern.