Way back in early 2016, I joined this forum by invitation of IchoTolot so I could show off my custom levels. Among these first custom levels was my very first levelpack: Reverse Lemmings. For those of you not familiar with the pack, it was all of the original Lemmings levels with the entrance and exits swapped, as well as the skill counts, time limit, number of lemmings, save requirement, and possibly release rate changed if necessary.
The pack sucked. I'll be the first to say it. It had few real puzzles, and most of them weren't too special or challenging. I've been meaning to update it for a while now, and with the introduction of the 9 new NeoLemmix only skills, I figure I'd just start from scratch and make a sequel of sorts. It will still be the same levels as in Reverse Lemmings, but with mostly different solutions. My goal is to give each level a unique solution with few X-of-everything levels. I'll also fix a lot of the issues Flopsy pointed out in his LP of it, namely many objects no being set to no overwrite, excessive builder fests, missing liquid at the bottom of many levels, and some very wonky steel areas.
This should be a relatively simple pack to make, but if anyone has any ideas for solutions for these Reverse levels, please PM me about them and they might be included in the pack! There are tons of duplicate levels, so any unique solution is welcome!