Author Topic: Lemmings Plus VI - Development Topic [100% - Preparing Release]  (Read 19022 times)

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Offline namida

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Re: Lemmings Plus VI - Development Topic [100% - In Final Touchups/Testing]
« Reply #60 on: September 03, 2018, 08:16:46 AM »
Recent backroutes seem to be confined to four levels - Manic 4, Delirious 10, Delirious 16 and Delirious 19. Of these, Manic 4 was a new addition in a recent test version update, so it hasn't had much time to undergo de-backrouting compared to the other levels; and Delirious 10 hasn't had new backroutes in a while now. Delirious 16 has also had no new backroutes since the latest update, but it's a bit soon to rely on that just yet.

(But as an example of this: Fixed a new backroute on Delirious 19, accidentally brought back an old one in the process.)
« Last Edit: September 03, 2018, 08:01:38 PM by namida »
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

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Re: Lemmings Plus VI - Development Topic [100% - In Final Touchups/Testing]
« Reply #61 on: September 06, 2018, 06:49:19 AM »
I think at this point, it's probably safe to assume Manic 4 and Delirious 10 are pretty solid now. Only two levels left to backroute-proof and it's pretty much go time. :D

EDIT: And Delirious 16 seems to be solid as well, now.
« Last Edit: September 06, 2018, 09:18:06 PM by namida »
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

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Re: Lemmings Plus VI - Development Topic [100% - In Final Touchups/Testing]
« Reply #62 on: September 06, 2018, 11:34:24 PM »
Alright, the only tester who was still finding backroutes on Delirious 19 has finally been "forced" into the intended solution (or at least, an acceptable variation of it) instead.

I'm going to start preparing for release now. Assuming no emergencies / urgent work-related matters / new backroutes / etc come up, expect a release by the end of the day (in my timezone, where it's currently about 11:30 AM).
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)