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L2 exit animations

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mobius:
Is it possible to get the unique L2 exit animations in NeoLemmix? I'm not sure atm how the exiting animation is handled; is it a global animation or does it come with each exit? I'm not sure I have a preference but obviously some of the L2 animations would only really work with their specific exits, but not all of them.

Nepster:
The jumping lemming is a global animation, so I don't know to get the L2 exit animations without changing a lot of the code.

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